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GetRuntimeMemorySizeLong returns incorrect size when in Play Mode
How to reproduce:1. Open the user's attached project2. Open "SampleScene" Scene3. Enter Play Mode Expected result: 4MB is displayedA... Read more
Crash on Unwrapping_CUSTOM_GeneratePerTriangleUVImpl_Injected when passi...
Reproduction steps:1. Open the user's attached project2. Open Assets/Scenes/SampleScene3. Click on the FloorNode GameObject Expected... Read more
Linux IL2CPP builds with Debug C++ Compiler Configuration fail and crash...
How to reproduce:1. Open the user attached project (1357150_mtea.zip)2. Press Ctrl+B to build the project (name the build "test" whe... Read more
Flickering Handles on Metal
Please read the description of this bug: https://jira.unity3d.com/browse/PBLD-18 After investigation, the flickering of the handle o... Read more
Visual Studio Code is not opening when double clicking on an error in th...
How to reproduce:1. Open the “FullScreenWindow.zip” project2. Make Unity editor window fullscreen3. Open the “NewBehaviourScript“ sc... Read more
FileUtil.DeleteFileOrDirectory deletes the entire project folder when it...
Reproduction steps:1. Open the attached project "Case_1382446"2. In the Menu Bar select "FileUtil-> Execute" Expected result: An ... Read more
FoV is changing when changing the size of the Game window
How to reproduce:1. Open project "RogueLike.zip"2. Change the size of the Game window3. Observe the FoV of the Game window Expected ... Read more
Cancelling DisplayDialog errors are thrown when creating a 2D URP Templa...
How to reproduce:1. Create a new 2D URP Template project2. Observe the console Expected results: There are no errors in the consoleA... Read more
[IL2CPP] Built project crashes with Debug Assertion Failed error in the ...
How to reproduce:1. Open user's attached "BugRepro" project2. Open the "SampleScene" Scene3. Select "File -> Build and Run" Expec... Read more
Editor crashes on "OnPreprocessShaderVariants" when building the project
Reproduction steps:1. Open the attached project from the GDrive link2. Press File > Build Settings3. Press Build in the Build Set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build