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4
votes
Postponed

[iOS] Double memory allocated for ODR bundles on devices running iOS 9.3x

iOS

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May 20, 2016

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Version/s: 5.3.4p6

To Reproduce: 1. Open the attached project switch the platform to iOS and build the asset bundles ("Assets/AssetBundles").2. Deploy ... Read more

0
votes
Postponed

Assigning constant as the default parameter in the constructor of a gene...

Mono

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May 22, 2016

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Version/s: 5.3.4f1

When a constant is assigned as the default parameter in the constructor of a generic class, other methods fail to compile. Steps to ... Read more

0
votes
Postponed

Specific C# construction does not compile with "System.NotSupportedExcep...

Scripting

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May 20, 2016

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Version/s: 5.4.0b18

To reproduce:1. Open attached project2. Open console3. Notice "Unhandled Exception: System.NotSupportedException: Operation is not s... Read more

0
votes
Postponed

[API update] Boo/UnityScript scripts accessing obsoleted indexer propert...

Scripting

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May 25, 2016

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Version/s: 5.4.0b18

Steps to reproduce:1. Download and open attached project.2. Download and open folder named "script_testes".3. Drag and drop script n... Read more

0
votes
Postponed

Unity freezes after selecting a lot of meshes at once

Editor - Other

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May 26, 2016

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Version/s: 5.4.0b19

Steps to reproduce:1. Open project2. Select all meshes (about 2040+) in "meshes" folder Results: Editor freezes for 3-5 minutes(on m... Read more

0
votes
Postponed

Scene View Camera movement issues with Russian keyboard layout

Editor - Other

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May 30, 2016

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Version/s: 5.4.0b19

Steps to reproduce:1. Add Russian keyboard layout (IMPORTANT)2. Create new project3. Switch to keyboard layout to Russian4. Select a... Read more

3
votes
Postponed

Editor crashes in 'mono_magic_trampoline' when calling a generic function

Mono

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May 29, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1) Open the attached project.2) Open scene 'eg.unity'.3) Press play. - Unity crashes. Note: it crashes when execu... Read more

0
votes
Postponed

[UI] Larger font size and smaller scale text is sharper than default text

UI

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Jun 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "blurry_text".2. Open "Untitled" scene.3. Notice how blurry default text(left side of th... Read more

1
votes
Postponed

Touch events are not registered in the game view during play mode on tou...

Editor - Other

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Jun 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "touch_test".2. Open scene "touchtest".3. Run the project.4. Try to touch the screen.5. ... Read more

0
votes
Postponed

[IL2CPP] Project doesn't build for "WebGL" with "Failed running <...>\il...

IL2CPP

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Jun 12, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open attached project.2. Build "ts" scene for "WebGL".3. Build process stops with(Full errors are in the "il2c... Read more

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