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Simulated Touchscreen does not trigger a button click Events when pressi...
Reproduction steps: 1. Open the user's attached project 2. Open SampleScene in Assets/Scenes 3. In the Main Menu select Window->Anal... Read more
Input Package deserializing JSON multiple times when entering/exiting pl...
Using Unity 2022.1.0a7 1. Import this project: https://github.cds.internal.unity3d.com/unity/se.perf.lostcrypt 2. Run the "EnterExi... Read more
[Input System] New Input system registering Active Touches when app lose...
How to reproduce: 1. Open the attached project "2020.3.4f1-1.1pre6.zip" 2. Select Android platform and press "Build And Run" 3. When... Read more
Input system request to change backend prompt is shown before asset impo...
We are seeing an issue with asset products on Asset Store that have input system as a dependency. When importing, the process start... Read more
Composite binding do not reset when bound to Gamepad stick instead of ke...
How to reproduce: 1. Open the attached project "WebGLControllerBug.zip" 2. Open File>Build Settings... 3. Switch Platform to WebG... Read more
InputAction class's variable names are replaced with "Input Action" when...
How to reproduce: 1. Open the attached project "InputSystemBug.zip" 2. Open the "SampleScene" scene 3. Select the "Click Me" GameObj... Read more
Linux Editor's new input system's mouse scroll delta values are clamped ...
How to reproduce: 1. Open the attached project (ScrollTest.zip) 2. Open the Main scene 3. Enter PlayMode 4. Scroll up on the mouse s... Read more
Input System puts pressure on the Garbage Collector when enabling and di...
Reproduction steps: 1. Open the attached project "input-gc-pressure.zip" 2. Open the "DebugInputScene" Scene 3. Open the Profiler wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform