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0
votes
Duplicate

CapsuleCastAll has issues when the start of the sweep is intersecting wi...

Physics

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Jun 25, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open attached project2. Open scene TestScene.unity- The capsule casts in the scene represent character jump arc... Read more

0
votes
Won't Fix
0
votes
Fixed

IEnumerable inheritance does not compile with IL2CPP for Boo

IL2CPP

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Jun 25, 2015

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Version/s: 5.1.1p1

-e: IEnumerable inheritance does not compile with IL2CPP for Boo -repro:--open attached project--Build (scene "s") with il2cpp--NOTI... Read more

0
votes
Fixed

ClientRpc calls dont work from within property setter functions.

Networking

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Jun 25, 2015

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Version/s:

ClientRpc calls dont work from within property setter functions. Read more

0
votes
Fixed

Constraining Rigidbody2D teleports it to 0,0 when entering play mode

Physics2D

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Jun 25, 2015

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Version/s: 5.2.0a4

To reproduce:1. Open attached project2. Open Untitled Scene3. Enter play modeExpected result: The box object stays in it's placeActu... Read more

1
votes
Fixed
0
votes
Won't Fix

[NavMesh] [Auto-OffMeshLink] are not always generated correctly on terra...

AI

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Jun 25, 2015

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Version/s: 5.2.0a4

To Reproduce: 1. Open scene test or create a new terrain.2. For example set 'Jump distance' to ~8.5 bake.3. Reduce it to ~7.5, bake.... Read more

0
votes
Fixed

[GLES] Scene view is not rendered if gles forced

Graphics - General

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Jun 25, 2015

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Version/s: 5.2.0a4

1. Open project.2. Notice that scene view is black. Read more

0
votes
Duplicate

[RetinaSupport] Changing layout when editor is in external display moves...

Editor - Other

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Jun 25, 2015

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Version/s: 5.2.0a4

To Reproduce: 1. Open any project on a retina mbp and move to an external display.2. Change layout.3. Observe that the editor is mov... Read more

0
votes
Fixed

[Test]Light color change via API makes wrong color on Baytrail

Global Illumination

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Jun 25, 2015

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Version/s: 5.2.0a4

Changing the light color to red via API used to apply red light to trees and terrain on Baytrail, but recently this began making the... Read more

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