Search Issue Tracker
[2D] Default-Sprite shader source does not work with ETC + Alpha split o...
Reproduction steps:1. Open the attached project2. Build and run on Android device3. Notice that the right image isn't rendered corre... Read more
[Docs]Lack of consistency: Int / Integer
Steps to reproduce:1. Open these links: http://docs.unity3d.com/540/Documentation/ScriptReference/30_search.html?q=setint http://doc... Read more
Type Mismatch error in Editor extension copying a prefab to all scenes
To reproduce:1) Open the attached project.2) In the menu bar, press Tools > Copy To All Scenes.- An editor extension window shows... Read more
Shader works in-editor but not in build
Reproduction steps:1. Open the attached project2. Open scene "DemoScene"3. Build and Run on Standalone4. Notice that Prism shaders a... Read more
[VR] 'Run In Background' doesn't work in builds With 'Virtual Reality Su...
Steps to reproduce:1. Open "case_798196 repro" project2. Open "Test" scene3. Make sure that 'Run in background' and 'VR support' is ... Read more
Particle System stay still when parent transform moves having animator a...
Steps to reproduce: 1. Download and import attached project. (VfxBug-Repro.zip)2. Load scene: Test3. Press play.4. Inspect particles... Read more
Changing the material color of the Projector component during playmode, ...
Reproduction steps:1. Open attached project2. Open scene "Test scene"3. Play the scene4. Select "Projector" object form Hierarchy5. ... Read more
Metal crashes in multithreaded mode when changing resolution.
Metal throws assert if you change resolution from script using Screen.SetResolution(400, 300, false, 0);. This happens both on iOS a... Read more
[command buffers] Crash related to shader code not handling null values ...
- Import the attached project- Make sure editor_tool_sceen.unity is the opened scene- On the Main Camera make sure the SSSAO compone... Read more
[CommandBuffer][5.4 regression] Temporary render texture gets unbound fr...
Steps to reproduce:1) Open the attached project.2) Open scene 'Test.unity'.3) Play the scene.- The Game view becomes black. *Note: u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument