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5
votes
Fixed

[Android][Vulkan] URP and Built-in both crash when using MTR with Vulkan...

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Mar 08, 2023

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Version/s: 2021.3.19f1

Steps to reproduce:1. Open the attached user's project "vulkanmrtcrash.zip"2. Open the SampleScene3. Switch to the Android platform4... Read more

0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more

1
votes
Fixed

Rename Shortcut Profile window does not display all the data correctly

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May 15, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a3

Steps to reproduce: Open the Shortcuts window (Edit>Shortcuts for Windows or Unity>Shortcuts for Mac) Click on the Profiles dr... Read more

2
votes
Won't Fix

[iOS] Audio playback doesn't start immediately after resuming an app on ...

iOS

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Feb 17, 2017

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Version/s: 5.5.1f1

When audio is played in an app, it doesn't resume immediately when the app returns from sleep. Steps to reproduce:1) Open the latest... Read more

0
votes
Fixed

[Texture] Texture.format returns wrong format string on mobiles

Graphics - General

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Mar 19, 2015

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Version/s: 5.0.0f4

1. Open attached project2. Build to iOS, Android or Windows Phone3. In middle of screen there will be string which shows texture.for... Read more

0
votes
Fixed

[URP] Motion Blur triggers visual glitch in shadergraph shader

Package: Scriptable Render Pipeline Universal

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Apr 14, 2020

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Version/s: 7.3.1

The foam in this shadergraph shader renders white when the motion blur effect is turned off, but only in Game View. To repro:- downl... Read more

0
votes
Won't Fix

[UI Builder] A lot of garbage is being collected when UI Builder inspect...

Package: UI Builder

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Mar 27, 2020

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Version/s: 0.10.2-preview

How to reproduce:1. Open attached project "UIBuilderMoveWindowLagSpike.zip"2. In Project window, open "Assets" -> "NewUXMLTemplat... Read more

0
votes
Fixed

[LWRP] Area Light does not generate light when its Shape is set to Disc

Package: Scriptable Render Pipeline Lightweight

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Aug 07, 2019

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Version/s: 7.0.1

Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more

0
votes
Fixed

Wrong object is detected by mouse raycast when hovering object in certai...

Scene/Game View

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May 06, 2016

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Version/s: 5.1.4f1

Steps to reproduce: 1. Open attached project2. Open scene "RemoteFramgeDebugger"3. Notice that all three objects are red4. In projec... Read more

0
votes
Fixed

Can't disable VR (VRSettings.enabled = false) in runtime on Android

VR

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Nov 07, 2016

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Version/s: 5.5.0b11

Steps to reproduce:1) Open attached project2) Build and run on Android3) Tap on a left side of a screen (left eye) to make VRSetting... Read more

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