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[Android][Vulkan] URP and Built-in both crash when using MTR with Vulkan...
Steps to reproduce:1. Open the attached user's project "vulkanmrtcrash.zip"2. Open the SampleScene3. Switch to the Android platform4... Read more
[UNETServerDLL] Host Id still increases when you remove the host and add...
Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more
Rename Shortcut Profile window does not display all the data correctly
Steps to reproduce: Open the Shortcuts window (Edit>Shortcuts for Windows or Unity>Shortcuts for Mac) Click on the Profiles dr... Read more
[iOS] Audio playback doesn't start immediately after resuming an app on ...
When audio is played in an app, it doesn't resume immediately when the app returns from sleep. Steps to reproduce:1) Open the latest... Read more
[Texture] Texture.format returns wrong format string on mobiles
1. Open attached project2. Build to iOS, Android or Windows Phone3. In middle of screen there will be string which shows texture.for... Read more
[URP] Motion Blur triggers visual glitch in shadergraph shader
The foam in this shadergraph shader renders white when the motion blur effect is turned off, but only in Game View. To repro:- downl... Read more
[UI Builder] A lot of garbage is being collected when UI Builder inspect...
How to reproduce:1. Open attached project "UIBuilderMoveWindowLagSpike.zip"2. In Project window, open "Assets" -> "NewUXMLTemplat... Read more
[LWRP] Area Light does not generate light when its Shape is set to Disc
Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more
Wrong object is detected by mouse raycast when hovering object in certai...
Steps to reproduce: 1. Open attached project2. Open scene "RemoteFramgeDebugger"3. Notice that all three objects are red4. In projec... Read more
Can't disable VR (VRSettings.enabled = false) in runtime on Android
Steps to reproduce:1) Open attached project2) Build and run on Android3) Tap on a left side of a screen (left eye) to make VRSetting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved