Search Issue Tracker
[Android] Application crashes when deleting a RenderTexture from OnDestr...
Steps to reprodue:1. Open attached project2. Build and Run on Google Nexus 6 running on Android 5.1.13. Click the black button in th... Read more
[EditorSceneManager] Calling GetActiveScene in Awake() crashes Unity
Steps to reproduce: 1. Open attached project "GetActiveSceneCrash.zip"2. Open scene "repro"3. Run it Workaround: Call GetActiveScene... Read more
[InputField] ArgumenOutOfRange exception if font size is too big to fit ...
Steps to reproduce: 1. Open attached project "InputFieldArgumentOutOfRange.zip"2. Open scene "repro"3. Run the scene4. Type anything... Read more
[AnimatorController] Crash at AnimatorOverrideController::GetBehaviours
Repro steps:1) Open the project and ScavengerLevel1 scene2) Run it( If doesn't crash - stop and repeat, sometimes it might take few ... Read more
[CanvasScaler] Editor freeze when setting Scale Factor to 0
Repro steps:1) Open the project and scene in it2) Select Canvas object and change Canvas Scaler component's Scale Factor to 03) Noti... Read more
[ImageEffects] Screen Space Reflection effect with Biliteral Upsample ca...
Steps to reproduce: 1. Open the attached project2. Open 'bug' scene3. Inspect 'Main Camera' game object, notice it has SSR effect ap... Read more
[GLCORE][OSX] UI Components Disappearing and/or Displaying Garbled UVs/T...
How to reproduce:1. Create a new project2. Create Text game object3. Move it in the scene view4. Notice it disappears and/or display... Read more
Italic and bold fonts not displayed properly
To reproduce:1. Open the project inside "DynamicFontBug_521.zip" (the .zip is not the project folder, the project folder is one fold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons