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[URP] Crash on GameObject::QueryComponentByType when baking a Reflection...
Steps to reproduce:1. Create a new Universal 3D project2. Go to “File/New Scene”, select any of the “(URP)” templates, and press “Cr... Read more
[GH-2966] Permanently disable "Add NetworkObject Prompt" (Breaks Dynamic...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2966] FeedbackUsers should have the option to completely... Read more
[GH-3017] Could you remove that function from Netcode scripts or disable...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/3017] Steps to reproduce: There is a script in Netcode t... Read more
[GH-2920] NullReferenceException: Object reference not set to an instanc...
https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2920 It's hard to be precise with this issue as I'm unsur... Read more
[GH-2927] ConnectedClients.Count hasn't been updated" when OnClientDisco...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2927]h3. Description I add listener functions for both O... Read more
[GH-2934] NetworkEarlyUpdate causing game to lag significantly ON ANDROID
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2934]h3. Description NetworkEarlyUpdate taking WAY too l... Read more
Warning thrown in console when installing the com.unity.netcode.gameobje...
Steps to reproduce: 1. start a new project with the latest Unity 6 patch 2. go to Package Manager -> Add package by name and past... Read more
Resizing Multiplayer Play Mode Window makes the text overlap
How to reproduce:1. Create a new Project2. Open Package Manager (Window -> Package Manager)3. Click the "+" icon4. Click "Install... Read more
Changing Runtime Network Stats Monitor position using the sliders throws...
How to reproduce:1. Open attached "SliderBug" Project2. Open "SampleScene" scene (Scenes -> SampleScene)3. Enter Play mode4. Clic... Read more
Connecting client to a server which is sending messages throws errors an...
How to reproduce:1. Open the attached "NetworkTestBug" Project on 2 Unity instances2. Open "SampleScene" Scene on both Unity instanc... Read more
All about bugs
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