Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
unified-netcode-2.0.0
Issue ID
MTTB-151
Regression
Yes
Warning thrown in console when installing the com.unity.netcode.gameobjects@2.0.0-exp.5 package
Steps to reproduce:
1. start a new project with the latest Unity 6 patch
2. go to Package Manager -> Add package by name and paste: com.unity.netcode.gameobjects@2.0.0-exp.5
3. Wait for package to be installed
4. Notice the warnings in the console
Actual results: 2 warnings in the console
A meta data file (.meta) exists but its folder 'Packages/com.unity.netcode.gameobjects/Components' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
A meta data file (.meta) exists but its folder 'Packages/com.unity.netcode.gameobjects/Runtime/Components/Messages' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Expected results: No warnings should appear in the console after installing a package
Reproducible with versions: 2.0.0-exp.5 , 2..0.0-exp.4
Not reproducible with versions: 2.0.0-exp.2
Tested on (OS): Windows 11, MacOS Silicon, MacOS Intel, Ubuntu 22.04
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Resolution Note:
This issue has been addressed in NGO-2.0.0-pre.1.