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transform.LookAt breaks UI Event System
How to reproduce: 1. Open attached project2. Open scene Scenes/Main.unity3. Select the gameobject Planet/Vertical Movement Container... Read more
The PollInit method when being passed a buffer to be converted to a stri...
How to reproduce: 1. Open attached project (project.zip)2. Open scene main.unity3. Build to WebGL and run- In the web development co... Read more
AssetBundles have increased in size since Unity 5
To reproduce:1. Open attached repro.unitypackage2. Select the 03-Rocksteady audio file3. In the menu tab, navigate to Build > Bui... Read more
BuildPipeline.BuildPlayer WSAPlayer fails to run when given a relative path
To reproduce:1. Open attached project.2. In the menu bar navigate to Build > build3. This starts building the player. BuildOption... Read more
[TextAssets][Encoding] Prefab with UTF8-BOM encryption is corrupted
Repro steps:1) Download the two prefabs and import them to any project2) Notice only one of them (Simple UTF-8 encoding) shows infor... Read more
iOS: Mute label disappears on video replay
1. Play Ads - Mute button is displayed at the bottom of the screen2. Skip or finish the video and click Replay button Actual result:... Read more
A custom shader isn't displayed correctly. Shader is only displayed in b...
Reproduction steps:1. Open attached project2. Open scene "MainScene"3. The shader should look like a glitched out cube (screen shot ... Read more
Reflection probes do not render on iOS
How to reproduce: 1. Open attached project2. Open scene TEsti.unity- Note what the reflection probes look like in the editor3. Build... Read more
[Docs] says DynamicGI.SetEmissive has 3 parameters, but API only takes 2
According to the docs DinamicGI.SetEmissive has 3 parameters:DynamicGI.SetEmissive(Renderer,Color,int)http://docs.unity3d.com/Script... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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