Search Issue Tracker

0
votes
Won't Fix

transform.LookAt breaks UI Event System

UI

-

Sep 02, 2015

-

Version/s: 5.2.0f1

How to reproduce: 1. Open attached project2. Open scene Scenes/Main.unity3. Select the gameobject Planet/Vertical Movement Container... Read more

0
votes
By Design

The PollInit method when being passed a buffer to be converted to a stri...

WebGL

-

Sep 02, 2015

-

Version/s: 5.1.3f1

How to reproduce: 1. Open attached project (project.zip)2. Open scene main.unity3. Build to WebGL and run- In the web development co... Read more

2
votes
By Design

AssetBundles have increased in size since Unity 5

Asset Loading

-

Sep 02, 2015

-

Version/s: 5.1.2p3

To reproduce:1. Open attached repro.unitypackage2. Select the 03-Rocksteady audio file3. In the menu tab, navigate to Build > Bui... Read more

0
votes
Fixed

BuildPipeline.BuildPlayer WSAPlayer fails to run when given a relative path

Windows Store Apps

-

Sep 02, 2015

-

Version/s: 5.2.0f2

To reproduce:1. Open attached project.2. In the menu bar navigate to Build > build3. This starts building the player. BuildOption... Read more

0
votes
Fixed

[TextAssets][Encoding] Prefab with UTF8-BOM encryption is corrupted

Asset Loading

-

Sep 02, 2015

-

Version/s: 5.2.0f2

Repro steps:1) Download the two prefabs and import them to any project2) Notice only one of them (Simple UTF-8 encoding) shows infor... Read more

0
votes
Fixed

iOS: Mute label disappears on video replay

Ads

-

Sep 02, 2015

-

Version/s: 5.2.0f3

1. Play Ads - Mute button is displayed at the bottom of the screen2. Skip or finish the video and click Replay button Actual result:... Read more

1
votes
Won't Fix

A custom shader isn't displayed correctly. Shader is only displayed in b...

Shaders

-

Sep 02, 2015

-

Version/s: 5.1.2f1

Reproduction steps:1. Open attached project2. Open scene "MainScene"3. The shader should look like a glitched out cube (screen shot ... Read more

2
votes
Fixed

Reflection probes do not render on iOS

iOS

-

Sep 02, 2015

-

Version/s: 5.1.3p1

How to reproduce: 1. Open attached project2. Open scene TEsti.unity- Note what the reflection probes look like in the editor3. Build... Read more

0
votes
Fixed

[Docs] says DynamicGI.SetEmissive has 3 parameters, but API only takes 2

Global Illumination

-

Sep 02, 2015

-

Version/s:

According to the docs DinamicGI.SetEmissive has 3 parameters:DynamicGI.SetEmissive(Renderer,Color,int)http://docs.unity3d.com/Script... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.