Search Issue Tracker
[Metal] Artifacts appear on object when cubemap is sampled with shader o...
1. Open attached project2. Build to iOS with Metal3. Plane on the right side will have artifacts Read more
On new org on enabling Multiplayer - it is unable to accept EULA
Reproduces on both Staging and Production I have a few orgs, for one org which I use all the time - everything is ok, but for anothe... Read more
[Delegates] null Delegate.Target == null returns false
Steps to reproduce:1. open users attached project2. make new gameObject3. attach "delegateTargetTest" script4. play scene - Check co... Read more
[ColorPicker] Color doesn't update for the material when color picker po...
Reproduction steps(GIF attached):1. Open attached project.2. Select "DA_ColorEdit_00_body" material inside "TestSBS > DA_ColorEdi... Read more
[UNETServerDll] No error message when NetLibraryManager.Send() is failed
Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more
[UNETServerDll] Each next "connect" occupies more memory than previous one
Steps:1. Open attached project in VS 20152. Run ClientGUI project==>Diagnostic tab shows the amount of occupied memory(46 MB)3. P... Read more
[UNETServerDll] Send callback is not invoked after NetLibraryManager.Sen...
Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console 4. Run "ClientGUI.... Read more
[iOS][MT] Crash when trying to render with multiple iOS devices to the s...
To Reproduce: 1. Open and run the attached project with Metal.2. Connect one device to an Apple TV (other AirPlay Server) and click ... Read more
[UNETServerDll] Attempt to connect to server while client is intensively...
Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more
[UNETServerDll] CRCMismatch error appears only after second connect
Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code