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[PolySpatial] Linker Error: Missing _GetPolySpatialNativeAPI when buildi...
How to reproduce:1. Download and open the attached project2. Build and deploy to a VisionOS device Expected outcome: No errors appea... Read more
Materials render incorrect color when using the "require native16bit" pr...
How to reproduce:1. Open the “DXC16BitIssue“ project2. Open the “SampleScene”3. Open the Scene view window4. Observe the “16bit” Gam... Read more
IDE does not open when double-clicking on a log message in the Console w...
How to reproduce:1. Open the “LoggingIDEIssue“ project2. Open the “SampleScene”3. Enter Play Mode4. In the Console window observe th... Read more
[Mobile] NavigationSubmitEvent is not being triggered when the submit bu...
How to reproduce:1. Open the "IN_61387" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
New browser tab is not created when trying to open Package Manager hyper...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Package Manager (Window > Package Manager)3. Select the ... Read more
Construct matrix block disappears, and other bugs and exceptions related...
How to reproduce:1. Open “ConstructMatrixBug.zip” project2. Open “OutdoorsScene”3. Observe the Console window for warnings3. Make su... Read more
"EntityQueryDescValidationExceptionError" is being thrown when creating ...
How to reproduce:1. Open the “DuplicateComponentBug.zip” project2. Wait for all background tasks to complete3. Enter Play Mode4. Obs... Read more
OnAudioFilterRead not working as expected for generator scripts
Steps to reproduce Open the project contained in the attached archive oafr-tests.zip Open the scene oafr-test Enter play mode Expect... Read more
Rigidbody interpolation is performed after the next frame's FixedUpdate(...
How to reproduce:1. Open the attached “rb_interpolation_issue” project2. Open the SampleScene and enter Play Mode3. Observe the Cons... Read more
Texture importer's Asset PostProcessors text is out of the text box
How to reproduce:1. Select any Texture 2D asset in a project2. Observe it's Asset PostProcessors value, when resizing the inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject