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0
votes
Fixed

In play mode Prefab controls dissapear

Inspector Functionality

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Nov 23, 2015

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Version/s: 5.3.0f2

To reproduce:1. Create new project2. Create a Cube prefab3. Selecting the Cube you made prefab from4. Enter play modeExpected result... Read more

0
votes
Fixed

Bug reporter does not contain link to all search results

Bugreporter

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Nov 23, 2015

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Version/s: 5.4.0a3

How we can reproduce it using the example you attached1. Open BR.2. Enter some text (e.g. Test).3. Scroll down to the search results... Read more

0
votes
Not Reproducible

[WebRequest] Editor shows empty error message when WebRequest sends requ...

Networking

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Nov 23, 2015

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Version/s: 5.4.0a3

Repro1. Open attached project2. Run "AudioHandlerTest" scene==>Empty error message appears in console Read more

33
votes
Fixed

Assert appears while Unity recompiles script and scene is running

Editor - Other

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Nov 23, 2015

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Version/s: 5.4.0a3

Repro1. Open attached project2. Run "TextureTest" scene3. Open "DownloadTextureTest.cs" and make some changes4. Save the script and ... Read more

4
votes
Fixed

LargePacket warning during RelayServer games

Networking

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Nov 23, 2015

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Version/s:

Warning: "Large state update of 2 bytes for netId:1 from script:XXX" during relay server games. This warning can be ignored by users. Read more

1
votes
Fixed

Unity crashes on launch if "metadata" folder is deleted before launching...

Version Control

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Nov 23, 2015

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Version/s: 5.3.0f1

Reproduction steps:1. Open attached "test23" Unity project.2. Close Unity editor.3. Delete "test23\Library\metadata" folder4. Open "... Read more

0
votes
Won't Fix

[Editor] ExportPackage with include dependency includes unneeded assets

Themes

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Nov 23, 2015

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Version/s: 5.4.0a1

When exporting an simple script using "Export Package" from the context menu with the "Include dependencies" option enables a textur... Read more

3
votes
By Design

[ES] Number of batching differs in Android and Editor

Android

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Nov 23, 2015

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Version/s: 5.2.3f1

Using StaticBatchingUtility.Combine to trigger batching of drawcalls is only working in the editor. Read more

0
votes
Fixed

[UWP] Screen.SetResolution (..., ..., true) doesn't change resolution

Windows Store Apps

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Nov 23, 2015

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Version/s: 5.2.2p1

Screen.SetResolution doesn't change resolution on UWP platform. Reproducible on tablets. Getting such error: "Failed to resize windo... Read more

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