Search Issue Tracker

Fixed in 5.3.5



Found in


Issue ID




Unity crashes on launch if "metadata" folder is deleted before launching Unity with same version again

Version Control


Reproduction steps:
1. Open attached "test23" Unity project.
2. Close Unity editor.
3. Delete "test23\Library\metadata" folder
4. Open "test2" Unity project again with the same Unity version.

Actual result: unity crashes on "AssetImporter::GetAssetPathName".

Additional note: reproducible with any Unity project, which has at least 1 scene.

Workaround: delete library folder before launch.

Reproducible with: 5.2.0f3, 5.2.2f1, 5.2.3f1, 5.3.0f2
Not reproducible with: 5.1.4f1

Comments (1)

  1. corriedotdev

    Apr 11, 2016 08:18

    Solution would be to transfer the meta data from one PC to the other I'm guessing.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.