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Fixed in 5.3.5

Votes

1

Found in

5.3.0f1

Issue ID

746964

Regression

Yes

Unity crashes on launch if "metadata" folder is deleted before launching Unity with same version again

Version Control

-

Reproduction steps:
1. Open attached "test23" Unity project.
2. Close Unity editor.
3. Delete "test23\Library\metadata" folder
4. Open "test2" Unity project again with the same Unity version.

Actual result: unity crashes on "AssetImporter::GetAssetPathName".

Additional note: reproducible with any Unity project, which has at least 1 scene.

Workaround: delete library folder before launch.

Reproducible with: 5.2.0f3, 5.2.2f1, 5.2.3f1, 5.3.0f2
Not reproducible with: 5.1.4f1

Comments (1)

  1. 798982123c2870ae88ec28e8a2261090?d=mm

    No1Survivalist

    Apr 11, 2016 08:18

    Solution would be to transfer the meta data from one PC to the other I'm guessing.

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