Search Issue Tracker
Inherited class from NetworkLobbyManager has extra PlayerPrefab field in...
How we can reproduce it using the example you attached1 Open attached project and scene "sc1"2 Select "GameObject" in Hierarchy and ... Read more
Changes made to terrain settings don't mark scene as dirty
Steps to reproduce: 1. Open attached project "774962.zip"2. Open scene "A"3. In hierarchy, select Terrain4. Open Terrain Settings ta... Read more
5.3 Mac standalone with all default settings ("fullscreen" + "native res...
1. create a project with 5.3.3p22. build mac standalone3. run it. Expected: goes into fullscreen, at native display resolution (that... Read more
[ios][polish] 5.3 Building iOS project and opening in Xcode shows warnin...
1. build iOS project (I tried Infinite Runner Engine project from asset store)2. open in Xcode (I tried 7.2.1)3. get a warning about... Read more
[WSA] Enabling C# Projects, SyncVar not synchronizing player/client on U...
Reproducible on 5.2, 5.3, 5.4. In Build Settings enabling "Unity C# Projects" option, SyncVar is not updated on UWP platform client ... Read more
[Shader][Android] Specular reflection artefacts using standard shader
Reproduction steps:1) Open project SpecularArtefact"2) Build and run scene "Demo" on an android device--- You should see that the sp... Read more
Crash in UnityScene::AddRootToScene when playing scene
To reproduce:1. Open attached project2. Play BsttleField scene3. Editor freezes and crashes after some time Reproducible: 5.4.0b8, 5... Read more
Animator.HasState does not properly return TRUE for Nested Substates
How to reproduce: 1. Open attached project2. Open scene Scene.unity3. Play the scene- Note the printed log messages: it returns Stat... Read more
Graphics.Blit(renderTexture, null) doesn't blit to screen unless main ca...
Graphics.Blit(renderTexture, null) doesn't blit to screen unless main camera target texture is null Documentation says that blitting... Read more
[Geomerics][Backport 5.4->5.3] Bake gets stuck if the object is position...
Repro steps:1) Open the project and bakeproblem.scene in it2) Change mymodel object's position to (1000,500,1000)3) Click Build in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks