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Cinemachine immediate visual feedback in the Game view is not working wh...
How to reproduce:1. Open the “CinemachineTest.zip” project2. Open the “SampleScene”3. Select the “Main Camera” in the Hierarchy wind... Read more
Sprite stops tracking associated bones in subsequent Play Mode runs when...
Reproduction steps: 1. Open the attached “Bugtest.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play M... Read more
Child list content is not indented when it has a custom PropertyDrawer a...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. In the Hierarchy window, select “... Read more
Editor freezes when redirecting Unity logs to custom logger
Reproduction steps:1. Open the attached "InputLoggingReport" project2. Open "Assets/Scenes/SampleScene"3. Press Play4. Observe the r... Read more
ObjectDisposedException is thrown when elements are removed from a seria...
How to reproduce:1. Open the attached “serializedlist_issue“ project2. Open the SampleScene3. Select the “Example” GameObject in the... Read more
[TextMeshPro] Atlas texture is not readable when creating a new font asset
Reproduction steps:1. Open the attached “Bug report.zip” project2. In the Project files right click on the Merriweather font and cre... Read more
UI Builder data binding window shows incorrect data source paths when ty...
How to reproduce:1. Open the attached “uibuilder_databinding_issue” project2. Open the UI Builder window (Window > UI Toolkit >... Read more
Importer Consistency outputs warnings after missing script fields appear...
Steps to reproduce:1. Open the attached project "Project.zip" (needs iOS and Android modules support installed)2. Open the “Boot” sc... Read more
UI Toolkit scaling is off in the first display when focusing on a second...
Reproduction steps: 1. Open the attached “UI two display test.zip“ project2. Open a second Game View window (Window > General >... Read more
Physics2D.IgnoreCollision does not ignore collision when using Rigidbody...
Reproduction steps:1. Open the attached "SlideVSIgnoreCollision.zip" project2. Open the "SampleScene"3. Enter the Play mode4. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open