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Unity Crash on SerializedObject::ValidateObjectReferences, when changing...
Steps to reproduce: 1. Download and import user attached project. (Unity.zip)2. Open scene: FacebookAppDemo_step_23. Select game obj... Read more
After creating a new script and attaching it onto an object in hierarchy...
Reproduction steps:1. Open attached project2. Open the "Main" scene located in "Assets\_Scenes"3. Create a new C# script and name it... Read more
Material.SetTexture does not change texture of material
Repro steps:1) Open the project and main.scene in it2) Select Canvas -> Color Picker -> Image in the Hierarchy3) Noticed the s... Read more
Collision2D isn't detected while scaling the object
Reproduction steps:1. Open attached project2. Open and play the "_01" scene3. Observe the console and notice that collisions are det... Read more
[UnityEngine.Mesh.SetArrayForChannel] NullReferenceExceptions when playi...
To reproduce:1. Open attached project2. Play scene3. Notice NullReferenceExceptions in console Regression from 5.4.0a4 (c877ead45aff... Read more
[WSA] Directory.CreateDirectory fails if path has all "/" slashes
Directory.CreateDirectory(Application.persistentDataPath + "/38"); causes an exception IOException: Could not find any part of the p... Read more
[entreprise support][ES][HLSLcc?] Bloom Effect does not work with GLES 3...
Bloom effect (and possibly some other image effects) does not work on some devices while using GLES 3.0 Read more
Crash when saving a changed scene
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "CoolZone" scene located in "Assets\Scenes"3. In "Assets\P... Read more
UI.Text BestFit does not work with japanese
Steps to reproduce:1. Create a UI Text object2. Set options in Inspector "BestFit: true" and "Horizontal Overflow: Wrap"3. Set text ... Read more
"UnityEditor not found" compiler error when building project
To reproduce:1. Open project2. Build to windowsNotice that the error "Assets/FirstPersonCharacter/Scripts/CrossPlatformInputInitiali... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets