Search Issue Tracker

0
votes
Duplicate

Error message when importing a custom package

Asset Import

-

Jun 26, 2015

-

Version/s: 5.2.0a4

How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more

5
votes
Fixed

Preference not saved when enabling "Auto-save scenes before building"

Build Systems

-

Aug 10, 2022

-

Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

Reproduction steps: Create any new project Go to “Edit > Preferences > General” (or “Unity > Preferences > General” on M... Read more

2
votes
Won't Fix

Animator with "AnimatePhysics" mode has delay or advance time after some...

Mecanim Animation

-

May 31, 2022

-

Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16

How to reproduce:1. Open project "FixedDeltaTimeIssue.zip"2. Open "SampleScene" Scene and enter Play Mode3. Press the "Start test" b... Read more

0
votes
Fixed

[Cinemachine] Links to docs, changelog, and licenses open in local code ...

Package: Cinemachine

-

Mar 24, 2020

-

Version/s: preview.2 - 2.6.0

Links for docs, changelog, and licenses in the package description window is opening in the local editor rather than "Web Browser" f... Read more

1
votes
Active

WebGL project build fails with "Fatal error in Unity CIL Linker" error w...

Package: Bolt

-

Mar 08, 2022

-

Version/s: 1.8.0-pre.1

How to reproduce:1. Open the attached “VisualScriptinWebGL.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL platform4. ... Read more

0
votes
Fixed

[Win7] Getting "Failed to determine current display mode" errors when op...

Windows

-

Jun 06, 2022

-

Version/s: 2022.2.0a16

To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more

0
votes
By Design

Switching graphics API to any OpenGL crashes Unity

OpenGL

-

Apr 18, 2016

-

Version/s: 5.3.4f1

Note: apparently this bug is only reproducible on older machines using Intel HD Graphics, updating the drivers might solve the issue... Read more

0
votes
Fixed

Android builds include iOS post processing when iOS is selected as curre...

Package: Purchasing

-

Mar 15, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Unity IAP Bug.zip"2. Change Platform to iOS3. In the Menu bar select Build > Andro... Read more

4
votes
Postponed

[IL2CPP] Including the Input System package in project significantly add...

Package: Input System

-

Jun 04, 2021

-

Version/s: 1.1.0-pre.5

Reproduction steps:1. Open attached project "OptimizeForWebGL.zip"2. Build with Input System package and note build folder size3. Bu... Read more

0
votes
Fixed

Specific machines have extremely slow asset Import time

Asset - Importers

-

Mar 20, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "AssetImport.zip"2. In Project window, right-click on "SM_PROP_GEN_ElectricPole01" -> "... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.