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[LightProbes] Dynamic object samples incorrect light probes from the pro...
Steps to reproduce:1. Open the attached project.2. Open the sample scene (Assets > Scenes).3. Focus on the cube object in the hie... Read more
"FileNotFoundException: Could not find file" error when the path to scri...
To reproduce: 1. Download attached project "IssuePathTooLong.zip" and open in Unity2. Create one more subfolder in "ReallyLongFolder... Read more
Incorrect transform position in Awake method of an instantiated prefab
To reproduce:1. Open attached Unity project "New Unity Project.zip"2. Open "Scene" scene3. Go into Play mode4. Input letter "s" (it ... Read more
Building as local system user fails on windows
To reproduce:1) Download attached project2) Download PsTools (notably, PsExec) - https://docs.microsoft.com/en-us/sysinternals/downl... Read more
Rect Mask 2D stops masking when the masked Image intersects with Image w...
How to reproduce:1. Open the attached "RectMaskRepro" project and "new" scene2. Drag "RectMask" GameObject onto "ImageWithMaterial" ... Read more
[Tilemaps] TileBase StartUp() method is called twice
Steps to reproduce:1. Download attached project and open "TEST" scene2. Enter play mode3. Notice that in console SartUp is printed t... Read more
UI doesn't show up immediately after the splash screen disappears
To reproduce: 1. Open the project, attached by the tester (uiDelay.zip)2. Build the project for Windows standalone3. Launch the buil... Read more
Editor slow to open menu items (File, Edit, Etc) after compilation, when...
Reproduction steps: 1. Open "MinimalRepro" project2. "Tools" -> "Create MegaScript"3. Wait for all the scripts to compile (Until ... Read more
Collab: revisions?include=changes call is uncompressed and can get reall...
The call to revisions?include=changes (to show the history window) can get ridiculously large when there are a large number of files... Read more
Two new folders appear in the LocalLow folder after opening and building...
How to reproduce:1. Open attached Unity project "delme_forreal.zip"2. Select File --> Build Settings3. Add "incorrect_pathes" sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask