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[ImageEffects] FXAA and LensAberrations need pragma target 3.0 (fails build
Including FXAA or Lens Aberrations fails a build due to SM2 compilation. Needs pragma target 3.0. Fails because of texlod and too ma... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more
Undo and Redo are missing after building project
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Move Cube4. In top menu's Edit option, notice that possibility t... Read more
[ImageEffects] HistogramCompute implicit vector type truncations
Console warnings: Shader warning in 'HistogramCompute.compute': 'UnityObjectToViewPos': implicit truncation of vector type at UnityC... Read more
[ImageEffects] TCG Color Grading makes player blackscreen when windowed ...
Enabled color grading from TCG in a player blackscreens when going from fullscreen to windowed (Alt+Enter on Windows) Repro Steps: 1... Read more
[OSX][Dock]Unity opens another OSX Dock tray icon for new project create...
Steps to repro: 1. Pin Unity icon tray to OSX Dock panel (right click -> Options -> Keep in Dock);2. Open Unity on OSX;3. Open... Read more
After editing animation and entering play mode, one is not always asked ...
How to reproduce:1. Open the attached project2. Open test scene3. Find Berserker@WalkForward. FBX model4. Go to its Animations tab5.... Read more
Crash at HaveRunningVSProOpenFile when opening VS via console-double cli...
Steps to reproduce: 1. Make sure you are using Visual Studio as editor2. Open the attached project.3. Observe the console, there sho... Read more
Right click options are only applied to property on which mouse is click...
Steps to reproduce: 1. Open attached project2. Open scene "MultiSelectRotation"3. In hierarchy, select Cube and open animation windo... Read more
EditorWindow maxSize is ignored
The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code