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Skybox Environment Lighting is not visible after loading Scene using Sce...
Reproduction steps:1. Open the attached 'Skybox.zip' project2. Open the 'Main' Scene3. Enter Play Mode and observe the cube's color4... Read more
Memory usage slowly rises overtime when LightProbes.Tetrahedralize is en...
Reproduction steps:1. Open the attached project “IN-19550_NewRepro.zip“2. Open Task Manager3. In the Editor enter Play Mode and obse... Read more
[UWP] BuildFailedException is thrown when building into UWP
Reproduction steps:1. Open project "Unity Sample Application.zip"2. Open Build Settings window from File > Build Settings3. Set t... Read more
"TextElement.MeasureTextSize" returns incorrect Text size in a Text Field
How to reproduce:1. Open project “MeasureTextSizeIssue.zip”2. Open Menu > Bug > Search Toolbar3. Type in the Text Field until ... Read more
Rotated and constrained GameObject with Fixed Joint breaks after collisi...
How to reproduce:1. Open the user's attached project "FixedJointBug.zip"2. Press Play Expected result: GameObject with Fixed Joint C... Read more
DrawMeshInstancedProcedural error and a lot of other Shader errors when ...
Reproduction steps: Open the attached “My project (1).zip“ project Observe the Console window Expected result: No errors are present... Read more
[Android] Images masked with RectMask2D are not visible on devices with ...
Reproduction steps:1. Load the user's project2. Build and Run on device3. Observe the white lines on a black background Expected res... Read more
Camera clears the depth buffer when the clear flag option is set to don...
Reproduction steps: Open the user’s attached project (“My Project.zip”) Open the “Assets/Scenes/SampleScene.unity” Scene In the Hier... Read more
Crash on method_commands_internal when debugging a script that has an As...
Reproduction steps:1. Open user attached project.2. Open “Assets/Scripts/postprocessor/post_process_sprite.cs”3. Toggle breakpoint o... Read more
[InputField][Legacy][Mobile] The caret & Soft keyboard shows up after ta...
How to reproduce:1. Open the attached project2. Build & Run project on any mobile device3. Go to the UGUI scene (by tapping the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument