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0
votes
By Design

"ArgumentException: Unknown Type:UnityEngine.Camera" is thrown when ente...

Package: Entity Component System (ECS)

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Jul 21, 2025

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Version/s: 1.4.0-pre.3 - Entities

How to reproduce:1. Open the “IN-108964_CameraEntitiesError“ project2. Enter Play Mode3. Observe Console Expected result: No errors ... Read more

0
votes
Fixed

Memory leak when calling the SerializeUtility.SerializeWorld function

Package: Entity Component System (ECS)

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Jul 23, 2025

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Version/s: 1.4.0-pre.3 - Entities

How to reproduce:1. Open the attached “IN-104975” project2. Open the “SampleScene”3. In the Hierarchy, select the “Canvas” GameObjec... Read more

0
votes
Fixed

WorldSystemFilter.ChildDefaultFilterFlags is not taken into account when...

Package: Entity Component System (ECS)

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Aug 01, 2025

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Version/s: 1.4.0-pre.4 - Entities

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

0
votes
Active

System reaches high memory usage and crashes when building with ECS-baking

Package: Entity Component System (ECS)

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Aug 05, 2025

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Version/s: 1.3.14 - Entities

Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles3. Observe that the Scenes "Scenes/GameBootstrapSce... Read more

0
votes
Fixed

Errors are thrown and builds fail when any Il2CppSetOption is set

Package: Entity Component System (ECS)

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Sep 09, 2025

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Version/s: 1.3.10 - Entities

How to reproduce:1. Open the “IL2CPPOption.zip“ project2. Go to Edit → Project Settings → Player3. Change the Scripting Backend opti... Read more

0
votes
Fixed

TypeManager.GetTypeIndex(Type) and TypeManager.GetTypeIndex<T>() have di...

Package: Entity Component System (ECS)

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Sep 17, 2025

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Version/s: 1.4.0-exp.2 - Entities

Reproduction steps:1. Open the "UnityProject" project that is inside the attached "IN-112820.zip"2. Open the Test Runner (Window &gt... Read more

0
votes
Active

Editor is not able to load when using NuGet DLL plugins and scripting de...

Package: Entity Component System (ECS)

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Sep 18, 2025

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Version/s: 1.4.0-pre.4 - Entities

How to reproduce:1. Open the attached project “Sept04.zip“2. Observe the result Expected result: The Editor launchesActual result: U... Read more

0
votes
Active

Transform components are added when a prefab is baked with "TransformUsa...

Package: Entity Component System (ECS)

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Sep 29, 2025

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Version/s: 1.4.0-pre.4 - Entities

Reproduction steps:1. Open the attached “IN-116482” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Open the E... Read more

0
votes
Active

Entities lose references to the InputActionAsset when launching the proj...

Package: Entity Component System (ECS)

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Oct 07, 2025

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Version/s: 1.4.2 - Entities

How to reproduce: Open the “IN-119102.zip“ project directory and delete the Library folder Open the “IN-119102.zip“ project Enter Pl... Read more

1
votes
In Progress

ECS store fetching system version from the wrong source when using Arche...

Package: Entity Component System (ECS)

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Oct 15, 2025

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Version/s: 1.4.2 - Entities

Steps to reproduce:1. Open the attached “IN-118078” project2. Open Scene (Scenes → SampleScene)3. Enter Play mode4. In the Console w... Read more

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