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0
votes
Fixed

Prefabs lose runtime graph reference when deleting and regenerating the ...

Package: Unity Behavior

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Mar 25, 2025

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Version/s: 1.0.8

Steps to reproduce: Create game object with a behavior graph agent in the scene and assign a behavior graph to it Make a prefab out ... Read more

0
votes
Fixed

Order of the Blackboard variable list in the Inspector window becomes un...

Package: Unity Behavior

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Apr 04, 2025

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Version/s: 1.0.8

Reproduction steps:1. Open the attached “IN-97775” project2. Open the “TestGraph” in the Behavior Graph window3. Reorder items in th... Read more

0
votes
Fixed

Allow queueing of event channels

Package: Unity Behavior

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Apr 15, 2025

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Version/s: 1.0.9

Steps to reproduce:1. Create a new Behavior graph and open it2. From the blackboard, Create a new EventChannel (named = "DefaultEven... Read more

0
votes
Fixed

Undo-Redo doesn't rebuild the graph asset if needed

Package: Unity Behavior

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Apr 16, 2025

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Version/s: 1.0.9

Steps to reproduce: Create a game object with a behavior agent component Create a behavior graph and assign it to the agent Open the... Read more

0
votes
Fixed

SubGraphs do not inherit Self from parent graph

Package: Unity Behavior

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Apr 16, 2025

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Version/s: 1.0.9

Steps to reproduce: Download and import the attached "Behavior Repro Subgraph Self Null.unitypackage" Open "scene" Enter play mode O... Read more

0
votes
Active

Assigning the same variable to 2 RunSubgraph's fields throws errors and ...

Package: Unity Behavior

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Apr 16, 2025

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Version/s: 1.0.9

Steps to reproduce: Download and import the attached "Behavior Repro Subgraph Error.unitypackage" Open "Parent" Click on the "Run Su... Read more

0
votes
Active

In some cases, regenerating a graph does not make the blackboard lose it...

Package: Unity Behavior

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Apr 16, 2025

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Version/s: 1.0.9

Steps to reproduce: Create a behavior graph "SubGraph" (open it and close it so that it will generate the runtime graph) Create and ... Read more

0
votes
Fixed

Text on node flickers when moving the node if it is referencing a blackb...

Package: Unity Behavior

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Apr 23, 2025

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Version/s: 1.0.9

Steps to reproduce: Create and open a blackboard asset (Assets > Create > Behavior > Blackboard) Add a GameObject variable ... Read more

0
votes
Active

Collider is not listed when creating an action

Package: Unity Behavior

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May 01, 2025

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Version/s: 1.0.9

Steps to reproduce: Create and open a behavior graph Right-click and select "Create new > Action" Click "Next" Type anything in t... Read more

0
votes
Active

Serializing and deserializing a finished graph restarts the graph

Package: Unity Behavior

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May 05, 2025

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Version/s: 1.0.9

Steps to reproduce: Download and import the attached 'SerializeFinishedGraph.unitypackage' Open 'scene' Enter play mode Click on 'Sa... Read more

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