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'Fullscreen Mode: Windowed' is half-sized when building project
Reproduction steps: 1. Open the user's attached project 2. Open Edit > Project settings > Player > Resolution and Presentation 3. Ob... Read more
[HDRP] Shadows pop in and out when tessellated geometry is culled
How to reproduce: 1. Open the user-submitted project 2. Open the scene "OutdoorsScene" and enter Play mode (Assets/OutdoorsScene.uni... Read more
Playable Director throws ArgumentOutOfRangeException error when selectin...
How to reproduce: 1. Open the user attached "UnloadPlayableAsset.zip" project 2. Open the "SampleScene" Scene (Assets/Scenes) 3. Sel... Read more
Linux Bug Reporter text input fields ignore Num Lock state and do not al...
How to reproduce: 1. Create an open a new project 2. In the menu bar open the Bug Reporter by going to: Help > Report a Bug... 3. Ma... Read more
Render order issue with the URP Render Objects Renderer Feature when vie...
How to reproduce: 1. Open the user's attached project "URPRenderObjectsPrefabBug.zip" 2. Open the "SampleScene" Scene 3. In the Hier... Read more
custom Shader's UV3 and UV4 are not supported when used in Particle Syst...
How to reproduce: 1. Open the attached "1397475_Repro.zip" project 2. Open the "ParticleMesh" Scene found in the "Assets/ParticleMes... Read more
[UI Toolkit] Special characters \n, \t and \r are encoded in the UI
Reproduction steps: 1. Create a new Unity project 2. Create a new UI Document (Right-click Assets > Create > UI Toolkit > UI Documen... Read more
PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Enter Play Mode 4. In the Game Vie... Read more
Editor freezes for a short time when changing Material settings
Reproduction steps: 1. Create a new HDRP project (Not necessary, but the easiest to reproduce on) 2. Create a new Material 3. Select... Read more
Cloud Diagnostics GUI is broken when using a custom scaling value of 175...
Reproduction steps: 1. Open a new or an existing project 2. Go to Window > General > Services 3. In the new window, go to Cloud D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The camera's Gizmos frustum does not display correctly when there is a script containing the OnGUI method
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture