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IL2CPP unresolved externals when referencing Unity IAP ConfigurationBuil...
How to reproduce:1. Open the attached project "AdvEmpty2.zip"2. Build the project for UWP3. Open the built Solution in VS4. Build th... Read more
Errors are thrown when adjusting the LOD Group Component selection bar
How to reproduce:1. Open the user-attached project “My Project”2. Open the “SampleScene” scene3. Select the “Cube” GameObject in the... Read more
Animation preview is flipped along the Y-axis when using URP
How to reproduce:1. Open the “ReproProject.zip“2. Navigate to Assets → Skeleton → Skeleton_Anim3. Select Skeleton_Archer_Anim.fbx Ex... Read more
[HideInInspector] variable's value is overwritten when the variable prev...
How to reproduce:1. Open the attached project “HideBug”2. Open the “SampleScene” scene3. In the Hierarchy select the “GameObject” Ga... Read more
Advertisement Legacy package description mistakes
Steps to reproduce:1. Open new Unity Project2. In Package Manager -> Services -> Advertisement Legacy, observe the Description... Read more
ExecuteInEditMode warning is listing all of the NavMesh Components when ...
How to reproduce:1. Open the user-attached project “NavMeshAttributes”2. Open the “SampleScene” scene3. Open the “Plane” Prefab from... Read more
[WebGL] App freezes on Android when the InputField is set to only take n...
Reproduction steps:1. Open the attached project “WebglProject”2. Build the project for the WebGL Platform3. Run the WebGL app on an ... Read more
Terrain Trees with changed Tree Height get scaled when the Terrain's pos...
How to reproduce:1. Open the user’s attached “TreeTestin2022.3.4Birp.zip” project2. Select the “Terrain” GameObject and change its p... Read more
Shader Graph error when Light Probe System is set to "Probe Volumes"
How to reproduce:1. Open the attached “ShaderErrorBug.zip“ project2. Select the “New Shader Graph“ Shader Graph Expected result: The... Read more
Prefab references were lost after the build when using PreProcessBuild a...
How to reproduce:1. Open the attached project "SaveAsPrefabAssetBUG.zip"2. Build And Run the project3. Exit the Player4. Repeat step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument