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8
votes
Fixed

[PrecomputedRealtime][Build] Objects are overexposed if scene is loaded ...

Global Illumination

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Mar 01, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "Lights.zip"2. Open scene "B"3. In Lighting tab make sure that Precomputed Realtime GI ... Read more

3
votes
Not Reproducible

Reordering of items by drag&drop in 'Scenes in Build' list looks weird

Deployment Management

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Mar 01, 2016

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Version/s: 5.3.3p2

1. Add several scene into 'Scenes in Build' list (File -> Build Settings)2. Drag&Drop the last scene in the list to the begin... Read more

0
votes
Won't Fix

[Windows] Built project won't run on standalone

Substances

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Mar 01, 2016

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Version/s: 5.3.3p2

steps to repro.1. Open downloaded project.2. Open AirStream scene3. Go to File > build4. Run built file. Read more

0
votes
Fixed

[iOS] Keyboard inputfield stays on screen when switching between single ...

iOS

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Mar 01, 2016

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Version/s: 5.3.3p2

1. Open attached project2. Build to iOS3. Click on first inputfield4. Click on second inputfield5. Close keyboard6. Inputfield will ... Read more

1
votes
Fixed

[UWP] Crash with .NET Native when exception is thrown from native code

Windows Store Apps

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Mar 01, 2016

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Version/s: 5.3.3p2

Reproduction steps: 1. Build & run the attached project with Master configuration to x86 architecture2. It will immediately trig... Read more

0
votes
By Design

Imported asset removes all previously selected scenes in 'Scenes in Buil...

Asset Import

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Mar 01, 2016

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Version/s: 5.3.3p2

1. Create and save several scenes in your project2. Add them into 'Scenes in Build' list in any order (go File -> Build Settings)... Read more

0
votes
Fixed

[WindZone] "Reset" does not restore original values of Wind Zone component

Terrain

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Mar 01, 2016

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Version/s: 5.3.3p2

Clicking “Reset” on Wind Zone component does not reset its values. Repro steps:1. Open WindZone scene from attached project2. Select... Read more

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