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NavMeshQuery::Raycast contains an endless loop that makes the Editor fre...
How to reproduce:1. Open user-submitted project (NavMeshQuery-EndlessLoop.rar)2. Open the YuJiGong_Scene3. Enter Play Mode4. Press '... Read more
The sample rate of animation imported to Unity is set 12.5fps if lower t...
How to reproduce:1. Open the attached project2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60)3. ... Read more
[DirectX 12] CopyComputeBufferCount is getting a wrong value when the re...
How to reproduce:1. Download https://renderdoc.org/builds application2. Open the “CopyCounterIssue_2022_3_18” project3. Open the “Ou... Read more
Color window opens in another monitor than Editor when Editor is open on...
Reproduction steps:1. Open the attached project "ReproProj"2. Move the Editor window to the secondary display with a lower resolutio... Read more
[TextMeshPro] "TEXT INPUT BOX" title can overlap the "Enable RTL Editor"...
Text Mesh Pro "TEXT INPUT" title can overlap the "Enable RTL Editor" text. Steps to reproduce - Open Unity (2018.2.0b5)- Install Tex... Read more
parent canvas scale changes when enter playmode or enabled
1. Open attached project2. Enter playmode or enable parent canvas "Front"Expected result : parent scale doesn't changeActual result:... Read more
[Android] Player crashes on GpuProgramParameters::operator=(GpuProgramPa...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player R... Read more
[Vulkan] ComputeBuffer data is corrupted when ComputeBuffer.SetData is c...
How to reproduce:1. Open the attached project "1185630.zip"2. Open the Test Scene3. Enter Play mode4. Press Add data button multiple... Read more
Audio preview stops in Editor when Unity loses focus and "Run in Backgro...
Reproduction steps:1. Open the attached “IN-120835.zip” project2. Go to Edit > Project Settings > Player > Resolution and P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server