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UI Toolkit + IPointerClickHandler. IPointerClickHandler counts clickCoun...
Steps to reproduce:1. Open the attached user project "UIToolkitRepro.zip"2. Open "SampleScene" scene3. Enter Play mode4. Click on Kn... Read more
InputSystem: TapInteraction breaks on Composite Binding
Reproduction steps:1. Open the attached “TapInteractionBugRepro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. En... Read more
Lag Spike when selecting multiple GameObjects with LOD Group component
Reproduction steps:1. Open the attached project “LODSpike”2. Open Scene “Assets/Scenes/SampleScene.unity”3. In the Hierarchy, expand... Read more
Error when loading remote content with usernames containing ".hash"
Reproduction steps:1. Create a new user for your os that has “.hash“ in the name2. Open the attached project “ErrorRepro“3. Enter th... Read more
[Android] Input Events are queued up and Virtual Keyboard opens and clos...
Steps to reproduce:1. Open the attached user project "TMP_Input_Android_Test.zip"2. Build for Android3. Click on the input field4. O... Read more
Shortcuts profile list stays on the screen even "Create", "Rename" or "D...
Steps to reproduce: Create a project Go to menu "Unity" -> "Shortcuts" Verify, that the "Shortcuts" window opens Create a few new... Read more
Shortcut profile dropdown, Import and Export buttons are displayed in di...
Steps to reproduce: Create a project Go to menu "Unity" -> "Shortcuts" Verify, that the "Shortcuts" window opens Observe the Shor... Read more
[Windows] Context menus can display in incorrect position in triad monit...
When using a laptop with a certain scale connected to two external monitors of a different scale in a configuration like this (two e... Read more
"Assembly-CSharp.dll" Assembly is missing from a Script when a project c...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Console Window Expected result: No errors are thrownActual re... Read more
Editor freezes when selecting My Assets when there are a lot of Assets i...
Reproduction steps:1. Create and open a new project2. Import >1000 Assets to the project3. Open the Package Manager (Window > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project