Search Issue Tracker

In Progress

Under Consideration for 2022.3.X

Won't Fix in 2023.2.X

Fixed in 6000.0.0b14

Votes

7

Found in

2022.3.4f1

2023.2.15f1

6000.0.0b12

Issue ID

UUM-43568

Regression

No

Discrepancy between the Render Texture and the actual render when using the Camera.Render method and the Light Probe System is set to Light Probe Groups

--

-

Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/DemoScene.unity” Scene
3. In the Hierarchy Window select “DemoCamera” GameObject
4. In the Inspector Window, observe the “DemoCamera” preview
5. In the Game View, observe the “Sphere” GameObject

Expected result: “Sphere” GameObject has the same lightning in both instances
Actual result: In the “DemoCamera” preview, “Sphere” GameObject has darker lightning

Reproducible with: 2021.3.28f1, 2022.3.4f1, 2023.1.4f1
Could not test with: 2023.2.0a23 (multiple Compute Shader errors in Assets/RenderCamera.cs Script)

Reproducible on: Intel macOS 13.4

Note: For the reproduction to occur these settings must be toggled:

* Under “DemoCamera” GameObject’s “Render Camera (Script)” Component, “Render Camera Manually”
* Project settings > HDRP > Lightning > Light Probe Lightning > Light Probe System > Light Probe Groups

  1. Resolution Note (2023.2.X):

    Closing as Won't fix due to 2023.2 reaching it's EOL.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.