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Under Consideration for 2022.3.X

Fixed in 6000.0.0b14

Votes

7

Found in

2022.3.4f1

2023.2.15f1

6000.0.0b12

Issue ID

UUM-43568

Regression

No

Discrepancy between the Render Texture and the actual render when using the Camera.Render method and the Light Probe System is set to Light Probe Groups

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Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/DemoScene.unity” Scene
3. In the Hierarchy Window select “DemoCamera” GameObject
4. In the Inspector Window, observe the “DemoCamera” preview
5. In the Game View, observe the “Sphere” GameObject

Expected result: “Sphere” GameObject has the same lightning in both instances
Actual result: In the “DemoCamera” preview, “Sphere” GameObject has darker lightning

Reproducible with: 2021.3.28f1, 2022.3.4f1, 2023.1.4f1
Could not test with: 2023.2.0a23 (multiple Compute Shader errors in Assets/RenderCamera.cs Script)

Reproducible on: Intel macOS 13.4

Note: For the reproduction to occur these settings must be toggled:

* Under “DemoCamera” GameObject’s “Render Camera (Script)” Component, “Render Camera Manually”
* Project settings > HDRP > Lightning > Light Probe Lightning > Light Probe System > Light Probe Groups

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