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GameObjectLocalizer doesn't instantly update UI Text field when Global V...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/Scene 0.unity” Scene3. Enter the Play Mode4. Press... Read more
Temporal Anti-aliasing 'Post Sharpen' mode doesn't work when R16G16B16A1...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/PostSharpenTAA.unity” Scene3. Enter the Play Mode and Obs... Read more
Copying property "Nav Mesh Obstacle" Component's "Size" property returns...
Reproduction steps:1. Open the attached “NavMeshAgentIssue.zip” project2. Open the “Assets/SampleScene.unity“ Scene3. Select the “Ob... Read more
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce:1. Open the attached project "Titanic.zip"2. Build the project for Android3. Wait for the Build to finish Expected ... Read more
Padding property value order is different compared to the USS property d...
Reproduction steps:1. Open the attached "CSS" project2. Open the “Assets/Document.uxml” file3. In the UI Builder Hierarchy window, c... Read more
Rigidbody's “Freeze Position” constraints get enabled when using “rigidb...
How to reproduce:1. Open the attached “rigidbodyConstraint.zip” project2. Enter “SampleScene” Scene (Assets > Scenes)3. Enter Pla... Read more
"InvalidCastException: Specified cast is not valid." error when using Ru...
How to reproduce:1. Open the attached project "ScreenToPanelBug.zip"2. Open Assets/New Anim Graph Asset.asset Expected results: No e... Read more
TreeView indent width does not correspond to the TreeView Arrow Element ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
Assets' preview icons are not automatically generated when opening the p...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the “Assets/Blue.mat” Material preview icon in the Project Window... Read more
Input stops working after making a change in the Input Action window (in...
How to reproduce:1. Open the user’s attached “FVL-Virtual-Targets.zip” project2. Enter Play Mode and press the "W" or "S" key to mov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes