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0
votes
Won't Fix

FPS readout in the "Statistics" window outputs bogus values in the Edito...

Themes

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Jan 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached project named "Case_1115291"2. Play the Scene3. Observe the FPS counter4. Drag the animator ... Read more

0
votes
By Design

Client occasionally fails to connect to server when using ENet networkin...

Networking

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Dec 27, 2018

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Version/s: 2018.3.0f2

does not reproduce with .NET 3.5 To reproduce:1. Open attached project "ENet-CSharp-IL2CPP.zip"2. Enter and exit Play mode repeatedl... Read more

0
votes
Won't Fix

[MacOS] Input.mousePosition returns incorrect results when mouse cursor ...

Input

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Dec 22, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

[MacOS] Input.mousePosition returns incorrect results when The mouse cursor is not moving Using dual monitors (Game Window on Mac mo... Read more

4
votes
Duplicate

Optimize Mesh Data Player setting can drastically increase build times

Graphics - General

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Nov 07, 2018

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Version/s: 2018.3.0b9

When the Optimize Mesh Data player setting is turned on. A game build can spend a larger than normal amount of time compiling shader... Read more

0
votes
By Design

[WebGL]Settings are missing from Publishing settings tab

WebGL

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Mar 05, 2019

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Version/s: 2019.1.0a10, 2019.1.0b5

[WebGL]Memory Size and Linker Target settings are missing from the Publishing settings tab Steps To Reproduce: 1. Create a Project2.... Read more

0
votes
Fixed

Undocumented breaking API change - LayoutGroup.SetChildAlongAxis

uGUI

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Feb 19, 2019

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Version/s: 2019.1, 2019.1.0b3

Undocumented breaking API change - LayoutGroup.SetChildAlongAxis There has been a breaking change in the `UnityEngine.UI.LayoutGroup... Read more

0
votes
Fixed

Unity Editor's Memory Usage grows when profiling (showing up in the prof...

Profiling

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Mar 05, 2019

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Version/s: 2017.4, 2018.4, 2019.2

To Reproduce:1. Open a new and empty project2. Open the Profiler Window3. Make sure your profiler target is the Editor4. Make sure "... Read more

0
votes
Won't Fix
0
votes
Fixed

[Metal] Using Models with Blend Shapes causes the Skinning to happen on ...

Metal

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Mar 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0f2

To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity2. Open "SampleScene" scene3. Make sure the current t... Read more

0
votes
Not Reproducible

[IL2CPP] Unity Player crashes at memcpy_repmovs() when closing Player

IL2CPP

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Mar 06, 2019

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Version/s: 2018.3.2f1, 2018.3.8f1

Steps to reproduce:1. Download 1134160_repro.zip2. Build a Standalone IL2CPP Player with Wait for Manage Debugger enabled3. Add a br... Read more

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