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Feature Request
Votes
2
Found in
2022.2.0a13
2023.1.0a1
2023.2.0a1
2023.3.0a3
Issue ID
UUM-4164
Regression
No
[UIR] Sliced background ignore masking
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
Resolution Note:
Masking of sliced or tiled backgrounds is not supported yet and will be processed as a feature request.