Search Issue Tracker
Feature Request
Votes
2
Found in
2022.2.0a13
2023.1.0a1
2023.2.0a1
2023.3.0a3
Issue ID
UUM-4164
Regression
No
[UIR] Sliced background ignore masking
No description entered in Cloud incident.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
Masking of sliced or tiled backgrounds is not supported yet and will be processed as a feature request.