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Values of duplicated Prefab instance in the Hierarchy resets to the orig...
How to reproduce:1. Open the “AnimationPreviewTest” project2. Open the “SampleScene”3. Move the “Cube” prefab from the Assets folder... Read more
[Crash] Adding AudioListener component with OnAudioFilterRead crashes th...
When removing the audio listener on a game object and adding it back, it crashes the editor if the game object has a script with OnA... Read more
SpriteAtlas addressable bundle size is doubled if previous build cache i...
Reproduction steps: 1. Open user attached project "AddressablesSizeRepro_1.21.19"2. Open Window > Asset Management > Addressab... Read more
Linear fog + Detail maps = Problems on android
Using detail maps on a lit material while having the scene fog set to linear will result in bad rendering artifacts. The artifacts a... Read more
[MacOS] Scene Context menu doesn't become visible until mouse isn't moved
How to reproduce:1. Open any scene2. In the scene view right click to open the context menu Expected result: Context menu opensActua... Read more
Can’t navigate through ListView items when using arrow or WASD keys
Reproduction steps:1. Open the attached “BugTest” project2. Open the “Assets/Test Scene.unity” Scene3. Enter the Play Mode4. Click o... Read more
“UnityException: CreateScriptableObjectInstanceFromType can only be call...
Reproduction steps:1. Open the attached “Project” project2. Open the “Assets/Scenes/BootstrapScene.unity” Scene3. Enter the Play Mod... Read more
The Game view window is all gray when the Game view is opened using a sc...
How to reproduce:1. Open the "GameViewBork.zip" project2. Open the "Test" scene3. Run the "ShowBrokeGameView.cs" script (Custom >... Read more
Build Profile - Platform Browser: Top window section isn't consistent to...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Click the "Add Build Profile" button, which is displayed i... Read more
”CommandBuffer: temporary render texture not found while executing” warn...
How to reproduce:1. Create a new URP project2. In the Project window select “PC_RPAsset” (Assets > Settings > PC_RPAsset)3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open