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Input Action Interaction "Press Point" field is disabled when the value ...
Reproduction steps:1. Open the attached “Test Project” project (Use tester provided project in the comments - "IN-39626_PSBS")2. Ope... Read more
InputAction.GetBindingDisplayString always returns WASD when the control...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Samples/Input System/1.5.1/Rebinding UI/RebindingUISample... Read more
[TextMeshPro] Characters are on top of each other when text has a “Thai”...
How to reproduce:1. Open the user’s attached “Thai.zip” project2. Open the Game window and observe the text Expected result: Symbols... Read more
"Serialization not implemented for type MonoBehaviour" thrown when savin...
How to reproduce:1. Open the attached project "NGUI_Bug.zip"2. Open NGUI>Open>Font Maker3. Select "Font Source" as the Font Da... Read more
[Tests] [Playmode]
Test non-test related assertionsConfig Test PlayModeTests - MacStandaloneSupport (Debug - 11.5) - Part 5 of 5 - remainder From the l... Read more
Graphics.DrawMesh stops rendering the mesh when the Editor is paused
How to reproduce:1. Open the attached project "draw.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Pause the Editor... Read more
[TextMeshPro] Written text in Input Field gets deleted when inserting te...
How to reproduce:1. Build And Run the user’s attached “TMProValidationIssue.zip” project on a mobile device2. Focus input field and ... Read more
Scene Template: The scrollbar is not fully displayed in the window
How to reproduce: Create a 2D project; Go to the "File" menu and select the "Save as Scene Template" sub-menu item; Enter quite a lo... Read more
hotkeys without right mouse click sometimes cause position movement
Using Hotkeys(w,a,s,d) without holding right mouse click should not move position in sceneview. This is was captured by a test that ... Read more
CommandBuffer.DrawRenderer fails to render GameObjects after building th...
Reproduction steps:1. Open the attached “CustomTesting0.zip“ project2. Open the “MainCustomPassTestingScene0” scene3. Build the proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code