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0
votes
Fixed

Right clicking Editor Tests and selecting "Open in Editor" throws "Faile...

Editor - Other

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May 10, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project2. Open the Editor Tests Runner window3. Right click any test and select Open in Editor- N... Read more

5
votes
Won't Fix

[iOS] Gfx.WaitForPresent spikes on Metal every few minutes

iOS

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May 10, 2016

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Version/s: 5.3.5p1

How to reproduce: 1. Open attached project2. Build to iOS and run3. Connect the Unity profiler to the device4. Observe the graph in ... Read more

2
votes
By Design

[EventSystem] Not all events are intercepted by Event Trigger

UI

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May 10, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Run it4. Move mouse over the sphere and notice Pointer Enter... Read more

3
votes
By Design

SyncList not initialized error after SyncList was initialised and .Clear...

Networking

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May 10, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open project "SynclistRepro.zip"2. Open the "Test" Scene3. Play4. Notice the "SyncList not initialized" error ... Read more

0
votes
By Design

'Assignment made to the same variable' warning only happening when the v...

Scripting

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May 10, 2016

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Version/s: 5.3.5f1

'Assignment made to the same variable' warning only happening when the variable isn't in an array To reproduce:1. Open attached proj... Read more

0
votes
By Design

'Use of unassigned local variable' error only appears if the variable in...

Scripting

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May 10, 2016

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Version/s: 5.3.5f1

'Use of unassigned local variable' error only appears if the variable in question is not in an array To reproduce:1. Open attached p... Read more

1
votes
Fixed

[Android] ReadPixel doesn't read pixels from anti-aliased render texture...

Android

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May 10, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Build and run the project on Samsung Galaxy Note 43. Click buttons: "Capture from ... Read more

0
votes
Fixed

When a new script is created it lacks a tab symbol

Scripting

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May 10, 2016

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Version/s: 5.3.5f1

1. Create a new script2. Open itNotice that the start function looks like this:[tab]void Start() {[tab][tab]}While it should look li... Read more

1
votes
Not Reproducible

[iOS] Closing Socket while having 100% loss connectivity crashes build

iOS

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May 10, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the Sockets.zip project and Main.scene in it2) Create a hotspot for a device from which you could condition your... Read more

1
votes
Fixed

[iOS] Compressed baked cubemaps creates visible seams on iOS devices

iOS

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May 10, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project2. Build 'Seams' scene to iOS3. Build the generated Xcode project to a device4. Notice t... Read more

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