Search Issue Tracker
The surface of the GameObject with Line Renderer isn't lit with point li...
How to reproduce: 1. Open attached project "860897-repro.zip"2. Open "LineRenderer" sceneNote: Scene includes a GameObject with Line... Read more
[VR | SinglePassStereo] Bloom and BloomAndFlares standard image effect r...
1) Setup either Headset and corresponding SDK (You can even repro it with the Split Stereo Device)2) Enter playmode3) Press space to... Read more
Building with Mono.Cecil crashes in UnitySerializationLogic:IsOrExtendsG...
Steps to reproduce:1. Open attached project2. Build on any platform Expected behaviour: Project builds with no errors or crashesActu... Read more
[VR] RenderViewportScale changes at consistent rate over many frames cau...
When changing the render viewport scale at a consistent rate over the course of several frames I get tearing in the headset only. It... Read more
[WebGL] Text not selectable on Chrome after adding HTML elements to the ...
After adding a simple HTML TextBox element to previously built WebGL project, the text in the TextBox can't be selected with mouse d... Read more
Unhandled exception "Circular References Detected" for third level Sub E...
Reproduction Steps:1. Open project2. In Hierarchy select "Particle System/SubEmmitterBirth/SubEmmitterBirth"3. Under Particle System... Read more
Custom Shader Editor doesn't refresh when changed in the shader code
Description: Custom Shader Editor doesn't refresh when changed in the shader code. To reproduce: 1. Load shadertest project.2. Open ... Read more
Selecting multiple large size RGB 24 bit 2D textures with mip-maps cause...
Reproduction steps:1. Open project attached (SekaiTabi.zip)2. Go to Assets -> Sprites.3. Select 2D Textures (ThePerfectGalaxy*) w... Read more
[UWP] Project fails to compile when using legacy classes
The easiest way to reproduce is to have a PC with only VS2017 installed Reproduction steps:1. Open the attached project2. Try to bui... Read more
Changing Sub Emitters Particles System fields types does nothing while s...
Reproduction Steps:1. Open project2. In Hierarchy select "Particle System"3. Under Particle System component set any of the fields t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor