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0
votes
By Design

The surface of the GameObject with Line Renderer isn't lit with point li...

Shuriken

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Dec 13, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached project "860897-repro.zip"2. Open "LineRenderer" sceneNote: Scene includes a GameObject with Line... Read more

0
votes
Won't Fix

[VR | SinglePassStereo] Bloom and BloomAndFlares standard image effect r...

VR

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Dec 13, 2016

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Version/s: 5.6.0b1

1) Setup either Headset and corresponding SDK (You can even repro it with the Split Stereo Device)2) Enter playmode3) Press space to... Read more

0
votes
Won't Fix

Building with Mono.Cecil crashes in UnitySerializationLogic:IsOrExtendsG...

UI

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Dec 12, 2016

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Version/s: 5.5.0p1

Steps to reproduce:1. Open attached project2. Build on any platform Expected behaviour: Project builds with no errors or crashesActu... Read more

1
votes
Fixed

[VR] RenderViewportScale changes at consistent rate over many frames cau...

VR

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Dec 12, 2016

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Version/s: 5.5.0f3

When changing the render viewport scale at a consistent rate over the course of several frames I get tearing in the headset only. It... Read more

0
votes
Duplicate

[WebGL] Text not selectable on Chrome after adding HTML elements to the ...

WebGL

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Dec 12, 2016

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Version/s: 5.5.0f3

After adding a simple HTML TextBox element to previously built WebGL project, the text in the TextBox can't be selected with mouse d... Read more

0
votes
Fixed

Unhandled exception "Circular References Detected" for third level Sub E...

Shuriken

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Dec 12, 2016

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Version/s: 5.6.0b1

Reproduction Steps:1. Open project2. In Hierarchy select "Particle System/SubEmmitterBirth/SubEmmitterBirth"3. Under Particle System... Read more

0
votes
Fixed

Custom Shader Editor doesn't refresh when changed in the shader code

Shaders

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Dec 12, 2016

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Version/s: 5.4.2f2

Description: Custom Shader Editor doesn't refresh when changed in the shader code. To reproduce: 1. Load shadertest project.2. Open ... Read more

1
votes
Fixed

Selecting multiple large size RGB 24 bit 2D textures with mip-maps cause...

Editor - Other

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Dec 12, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open project attached (SekaiTabi.zip)2. Go to Assets -> Sprites.3. Select 2D Textures (ThePerfectGalaxy*) w... Read more

0
votes
Fixed

[UWP] Project fails to compile when using legacy classes

Windows Store Apps

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Dec 12, 2016

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Version/s: 5.6.0b2

The easiest way to reproduce is to have a PC with only VS2017 installed Reproduction steps:1. Open the attached project2. Try to bui... Read more

0
votes
Fixed

Changing Sub Emitters Particles System fields types does nothing while s...

Shuriken

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Dec 12, 2016

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Version/s: 5.6.0b1

Reproduction Steps:1. Open project2. In Hierarchy select "Particle System"3. Under Particle System component set any of the fields t... Read more

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