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Before and after the video is played there's a black frame when Handheld...
Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Notice that before and after the vid... Read more
NetworkTransport Websocket inserts invalid characters on large packet size
Reproduction steps:1. Open User's project2. Open "Fps2dDevMenuFsm" script3. Edit 117 and 123 lines - change ip address4. Build and r... Read more
EditorApplication.isPlayingOrWillChangePlaymode returns wrong value if t...
Steps to reproduce: 1. Open attached project2. Open the 'IsPlayingBug.cs' script and change something (add a few lines for example)3... Read more
Project crashes when playing Audio and recording with Everyplay at the s...
Reproduction steps:1) Open "bug_everyplay_android_audiopool_crash" project2) Build and run "EveryTester" scene on Android3) Press "I... Read more
[CV1 | Oculus SDK] Unity Automatically Culling Objects in Peripheral Vis...
All you need to do is test a scene (most apparent in RollerGameTest Edge4) and look at it through the Oculus Rift CV1. as you move y... Read more
Trail Renderer interferes with Line Renderer, 5.4 regression
Steps to reproduce:1) Open the attached project.2) Open scene 'Line Renderer Problem.unity'.3) Play the scene.- A trail renderer wil... Read more
Metal crashes in multithreaded mode when changing resolution.
Metal throws assert if you change resolution from script using Screen.SetResolution(400, 300, false, 0);. This happens both on iOS a... Read more
SpriteRenderer loses Material on first play
Steps to reproduce: 1) Download and open attached file "SpriteRenderTest".(I created a simple scene).2) Drag and drop sprite from Pr... Read more
Type Mismatch error in Editor extension copying a prefab to all scenes
To reproduce:1) Open the attached project.2) In the menu bar, press Tools > Copy To All Scenes.- An editor extension window shows... Read more
Changing the material color of the Projector component during playmode, ...
Reproduction steps:1. Open attached project2. Open scene "Test scene"3. Play the scene4. Select "Projector" object form Hierarchy5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered
- Crash on mdb_xcursor_init1 when opening a specific project
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”
- Cameras Overlay menu has unnecessary empty space at the bottom