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Physical properties of the GameObject are not changing when Layers are s...
How to reproduce:1. Open the “switchlayersbug“ project2. Open the “OutdoorsScene“3. Enter the Play Mode4. Press the Space key Expect... Read more
GizmoType.InSelectionHierarchy not detected correctly when NotInSelectio...
UPDATED: How to reproduce:1. Open the attached project "GizmosSelectedInHeirachyTests.zip"2. Open "TestGizmoBehaviourDrawer.cs"3. Ch... Read more
Crash on "block_merge_next" when entering PlayMode in a scene from the "...
Steps to reproduce:1. Open the attached “Polygon-PerfTest” project2. Open the “Demo” scene3. Observe the crash Reproducible with ver... Read more
[Win ARM] URP projects fail to build that have a space in the name
Steps to reproduce: Open Unity Hub in a Windows ARM machine Click "New Project" Select the template: "Universal 3D" Make sure the na... Read more
[Win ARM] URP projects fail to build that have a space in the name
Steps to reproduce: Open Unity Hub in a Windows ARM machine Click "New Project" Select the template: "Universal 3D" Make sure the na... Read more
[Win ARM] URP projects fail to build that have a space in the name
Steps to reproduce: Open Unity Hub in a Windows ARM machine Click "New Project" Select the template: "Universal 3D" Make sure the na... Read more
[Android][OpenGL] Soft Shadows contain artifacts when the OpenGL Graphic...
Reproduction steps: 1. Open the attached “ShadowTest_16” project2. In the Build Settings window, switch to the Android build target3... Read more
The particle system prewarm flag is ignored when calling the Start funct...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Press the “... Read more
"Loading Entity Scene failed because the entity header file couldn't be ...
How to reproduce:1. Open the attached project "ECSWeb.zip"2. Build And Run the project for WebGL3. Open the Web Console in the brows... Read more
[HDRP] The Scene view flickers when moving around if there are visible H...
Reproduction steps:1. Open the “IN-75458.zip” project2. Open the "HairSample_HDRP" scene (in "Samples/Demo Team Hair System/0.13.0-e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector