Search Issue Tracker
Context Menu does not open after the previous list element Context Menu ...
How to reproduce:1. Open the attached “ListSelection.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy... Read more
[Oculus] Smaller View port rect does not render correcly when using Ocul...
1) Download the attached project2) Set up CV13) Ensure Oculus is the preffered SDK4) Ensure Single-Pass Stereo is disabled (Single p... Read more
[Linux] The Depth of Field effect is applied fully when changing the val...
Reproduction steps:1. Open the attached “BugRepro” project2. Open “Scenes/SampleScene” Scene3. Enter the Play Mode4. Move the “Slide... Read more
[VideoPlayer] Playing video clip after switching the Editor from Metal t...
Steps to reproduce:1) Open the latest attached project (876931_API_Switch.zip).2) Open 'scene'.3) Enter play mode.- The Video Player... Read more
Regression in time taken to enter Play Mode caused by asset database change
The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.unity3... Read more
Running Unity via command line with -buildTarget results in incorrect Pl...
Steps to reproduce:1. Run Unity with command line -buildTarget android2. Create a new project or launch any other project which plat... Read more
[macOS] Performance degradation in Builds when setting QualitySettings.v...
How to reproduce:1. Open the user-attached “FPS Fail.zip” project2. Build and Run the user project with the “Sample Scene” added (Fi... Read more
[GL][Windows] Player crashes when using fullscreen with non-native resol...
To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more
Scene lights' brightness lower when additively loading scenes
How to reproduce:1. Open the attached user project2. Open Scene “SampleScene_1“ (Assets/Scenes)3. Enter Play Mode4. Press the “Switc... Read more
[GPU PLM] Editor crashes without stacktrace when baking 4k terrain on Ge...
Prerequisites:The issue reproduces on laptop with GPU having 2GB of VRAM. Steps to repro:1. Open attached project and 't1BugTerrainS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- List item remains highlighted when selecting field in another item
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window