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A moving collider changes the position of articulation bodies when they ...
Reproduction steps:1. Open the attached “AB Test” project2. Open “SampleScene”3. Enter Play mode4. Observe the yellow text Expected ... Read more
[M1] GameObjects are not visible in Scene View when using 2D URP template
Reproduction steps:1. Create a new 2D (URP) project2. Create a 2D sprite GameObject in the scene3. Observe the Scene View Expected r... Read more
PlayableGraph.Play returns the Time.maximumDeltaTime for the first frame
How to reproduce:1. Open the user-attached project “Bug - PlayableGraph Unpause in Edit Mode”2. Open the scene “SampleScene”3. Selec... Read more
Unity logging package fails to build with burst and High managed strippi...
How to reproduce:1. Open the attached project “NetcodeBurst.zip“2. Open the Build Settings (Edit > Build Settings…)3. Open the Pl... Read more
Search doesn't understand wildcards in the Console window
How to reproduce:1. Open the attached project “IN-32578.zip“2. Open the Build Settings (Edit > Build Settings…)3. Build4. Open th... Read more
System.IndexOutOfRangeExceptionwhen when creating a Pcg64f structure
Reproduction steps:1. Open the “burst-error” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Expect... Read more
[VR][Android] AndroidManifest.xml is not created when built with XR Mana...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the File > Build Settings window3. Switch to the Android Platf... Read more
[OpenGL] XRSimulation does not show scene GameObjects when using OpenGL ...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Game View, observe the “Sphere” GameObject3. Enter the Play Mode... Read more
Documentation Link does not work when the "VFX Periodic Total Time" ques...
Repo steps: Open Unity Scene Open Window > Package Manager Check Visual Effect Graph is installed Right click the Project Menu Cl... Read more
Multiple "Identifier expected", "{ expected" and "} expected" errors are...
How to reproduce:1. Open the attached “My Projectaasdasd.zip“2. Create a new C# Script (Right click > Create > C# Script)3. Na... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject