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Dynamic ListView binds all items when flex-grow is set to 0
Reproduction steps:1. Open the attached “IN-35342_FlexGrow.zip” project2. Open “SampleScene”3. In Game view, make sure that the reso... Read more
Word in Text Field is not being selected when double-clicking if “double...
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. In the Text Field, double-click to sel... Read more
The last line of texture2D information is cut-off in the asset picker
Steps to reproduce:1. Open any project2. Create a new material3. Select the material4. Click the bubble next to any of the material'... Read more
Dependency layout error when textures packed in atlases from Sprites ass...
How to reproduce:1. Open the attached “IN-34854“ project2. In the menu bar click UnitySupport → SBPBuildAssetBundles3. Using UnityDa... Read more
[Localization Package] Black square in Android Builds when switching spr...
Reproduction steps:1. Open the attached project "LocalizationBug"2. Build And Run on an Android device3. In Player tap the button wi... Read more
Decals render incorrect motion vectors (use the fallback shader instead ...
How to reproduce:1. Open the “DecalShakeBug.zip“ project2. Open Scene “DecalBug”3. Enter Play Mode4. Observe the GameObject “Grating... Read more
Prefab instance error in the Console when deleting a Prefab that is a ch...
How to reproduce:1. Open the attached user project “Tilemap_Prefab_Deletion.zip“2. Open Scene “SampleScene“3. Create a Sprite GameOb... Read more
Crash on TerrainData_CUSTOM_Internal_SetDetailLayer when executing Terra...
Reproduction steps:1. Open the attached project “TerrainCrash”2. Enter Play Mode Expected result: Terrain is created at runtimeActua... Read more
AndroidJNI.FindClass() always returns IntPtr.Zero when called inside cla...
Reproduction steps:1. Open the attached project "AndroidJNITests"2. Build And Run on an Android device3. Press the “Alloc DummyObjec... Read more
Player looks different from Game view when using a custom volumetric shader
Reproduction steps:1. Open the attached project "VolumeLight"2. Build and Run the project3. Compare the Game view and the Player Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size