Search Issue Tracker

38
votes
Fixed

Shaders are always recompiled when the Editor is opened

Shader System

-

Jul 05, 2024

-

Version/s: 6000.0.10f1, 6000.1.0a1

Reproduction steps:1. Open the attached “IN-77989“ project2. Open the “Level_Bionic_Downfall“ scene and observe the Scene view3. Not... Read more

14
votes
Fixed

[Android] .NET 4.6 builds with any Stripping level crash on startup

Mono

-

Jun 21, 2017

-

Version/s: 2017.1.0b9

Builds for android with NET 4.6 and any Stripping level (Strip assemblies, Strip Byte Code, Use micro mscorlib) crash on startup How... Read more

16
votes
Fixed

[iOS][Cardboard] Enable Transition View setting is ignored and always sh...

iOS

-

Mar 21, 2017

-

Version/s: 5.6.0b7

When "Enable Transition View" is set to false, it should not show an instruction splash screen. Also, the property title has a typo,... Read more

12
votes
Won't Fix

[WebGL] HLS/DASH video content is not shown when using Safari

Web Platform

-

May 28, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the built WebGL Player4. Ope... Read more

89
votes
Fixed

NullReferenceException is thrown when inspecting a .FBX file with multip...

Asset - Importers

-

Jan 29, 2020

-

Version/s: 2019.3.0f6, 2020.1.0a20

How to reproduce:1. Open the attached 'project-1215431.zip' project2. In the Project window select 'MultiClipSingleFile'3. Observe t... Read more

13
votes
Fixed

[Android][.Net 4.6] HTTPClient.GetAsync fails to get address with unable...

Android

-

Jul 26, 2017

-

Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "GetDomainNameAndroidBug.zip" project.2. Enter play mode and notice Debug.log statements... Read more

25
votes
Fixed

Crash when loading assets in AssetBundle with LoadAssetAsync on some An...

Mobile

-

Dec 15, 2016

-

Version/s:

How to reproduce with sample:1. Open the project, which is uploaded to google drive2. Build and run on Android device3. Click on STA... Read more

84
votes
Fixed

[ScriptableObject] Name of child scriptable objects changes spontaneously

Scripting

-

Feb 29, 2016

-

Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project2. Delete "Repro Asset" scriptable object found in Assets folder3. In top menu, click "R... Read more

23
votes
Fixed

Video player fails to start playing and null handle errors are thrown wh...

Video

-

Apr 14, 2020

-

Version/s: 2019.3.2f1, 2019.4

Reproduction steps:1. Make a new Unity project2. Import the user's attached video ("Opening Cinematic for Demo.mp4")3. Add the video... Read more

36
votes
Fixed

Shader cache is not used when building the Player repeatedly

Shader System

-

Jul 05, 2024

-

Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.10f1, 6000.1.0a1

Reproduction steps:1. Open the attached “BugReportWireframe.zip“ project2. Go to “File → Build settings“3. Press the arrow on the ri... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.