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0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Fixed

[Shaders] ShaderUtil.ShaderHasError returns false when Shader has errors

Shaders

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Apr 18, 2019

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Version/s: 2019.1.0b1, 2019.1.0f2, 2019.2.0a1

How to reproduce:1. Open the user's attached project ("ShaderErrorBug.zip")2. Call menu Bugs/Reproduce Bug3. See "False" log in the ... Read more

3
votes
Fixed

PlayerPrefs don't get saved in a WebGL build

WebGL

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Mar 26, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0a9

How to reproduce:1. Open the attached "case_1140820-WebGL_PlayerPrefs_Bug" project2. Switch platform to WebGL and build using Build ... Read more

0
votes
Won't Fix

Parent Canvas's scaleFactor is overriden when altering child Canvas's sc...

uGUI

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Mar 20, 2019

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Version/s: 2017.4.0f1, 2018.3.7f1, 2019.1.0a5, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "BugReport.zip" Project2. Enter Play Mode3. Alter Scale Factor on t... Read more

0
votes
Duplicate

Drag Area for the Animation Preview Window is Reduced/Obstructed

Animation

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May 09, 2019

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Version/s: 2019.1.0b1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "project_659067.zip project and open in Unity2. In Project window select the "Animation.anim" ass... Read more

0
votes
Won't Fix

Unreferenced Material with "HideFlags.DontSave" is included in Build

Build Pipeline

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Sep 03, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1181431" project2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabl... Read more

2
votes
Fixed

Disabling a NavMeshLink component in the Editor does not correctly remov...

AI Navigation

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Feb 19, 2019

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Version/s: 2018.3.0b1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user-submitted project ("NavMeshComponents.zip")2. Click on the "Link" GameObject3. Disable the "NavMes... Read more

0
votes
Won't Fix

Asset and Component Reset function doesn't reset all of the values or re...

Inspector Framework

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Sep 06, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3.0a1, 2019.3.0b2, 2020.1.0a1

Reproduction steps:1. Create a New Project2. Try to reset the asset/component values Expected Result: Values resetActual Result: Res... Read more

1
votes
Fixed

Invalid REST API request received - unauthorized client ip address is th...

WebRequest

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Nov 14, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Create a new project2. Navigate to a web browser and try to connect to "yourLocalIpAddress:38000" (local ip addr... Read more

0
votes
Won't Fix

Sub-canvas with "Override Sorting" enabled is not rendered after disabli...

uGUI

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Apr 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "toggle-root-canvas.zip" and scene "toggle-root-canvas"2. In the Hierarchy window, select ... Read more

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