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[Android] Crash on GetStacktrace(int) when a building a corrupted file
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the build fa... Read more
The Intensity property on the Debug Inspector will show the original val...
How to reproduce:1. Open the “LightPrefabIssue“ project2. Open the “OutdoorsScene“3. Open a second Inspector window with “More Items... Read more
User gets a misleading informational message in the build profile window...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Select the macOS platform and create its build profile S... Read more
"Compiler timed out" is thrown when compiling a Compute shader
How to reproduce:1. Open the attached project "IN-82004.zip"2. Select Assets/RTMain.compute in the Project window3. Click "Show comp... Read more
Miscrosoft.CodeAnalysis.LanguageServer crashes when duplicating and movi...
Reproduction steps:1. Open the attached “repro-project“2. In the Project window find and double-click the “Assets/TestScript.cs“ scr... Read more
Sprite Batching Threshold is not considered when using Sprite batches
How to reproduce:1. Open the “IN-82068_SpriteBatching“ project2. Open the “Test“ scene3. In the Game View press the Frame Debugger s... Read more
Plugins start ignoring calls to set platforms when the "PluginImporter.C...
How to reproduce:1. Open the “PluginSettingsBug.zip“ project2. Select the “Assets/game_plugin.dll“ Asset in the Project tab3. Ensure... Read more
Build profiles leak memory on every domain reload.
Steps to reproduce: 1. Execute "Resources.FindObjectsOfTypeAll<BuildProfile>()" in edit mode;2. Note down the number of BuildP... Read more
Stored data in arrays is removed when calling "InstatiateAsync" function
Reproduction steps:1. Open the attached "InstantiateAsyncTransformRepro.zip" project2. Select the "Simple Data Holder" Prefab in the... Read more
Spawning a prefab with nested prefabs through InstantiateAsync will remo...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/InstantiateTest/InstantiateTest.unity“ Scene3. Enter the ... Read more
All about bugs
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Latest issues
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