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"FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing setRelat...
How to reproduce: Open the attached project "TestAudioWebGL.zip" Open Assets/SampleScene.unity Build And Run the project for WebGL O... Read more
[UI Toolkit] UI Elements View Importer and Visual Tree Asset are missing...
How to reproduce:1. Create a new Unity project2. Create > UI Toolkit > UI Document3. Click on a question mark icon in the insp... Read more
Render Texture Depth Stencil Format displays enum values instead of huma...
Reproduction steps:1. Open the attached project “IN-31025”2. Select “New Render Texture” in the Project window Expected result: The ... Read more
Android ASTC HDR Artifact when switching to Android Platform
Steps to reproduce:1. Open the attached user's project "ASTCHDR.zip"2. Open the SampleScene3. Go to Build Settings and set the targe... Read more
Tile Palette takes significantly longer to open when opening for the fir...
Reproduction steps:1. Open the “TilePaletteLoad“ project2. If Tile Palette is open, close it and reopen the project3. Open Tile Pale... Read more
Terrain Overlays cannot be hidden
Description: Overlays in 23.1 should always be user-hideable, via the right-click-on-header menu, per documentation: Unity - Manual:... Read more
OnTriggerExit2D not called when colliders are disabled due to getting un...
1. What happenedThis project has the 2D setting "Callbacks On Disable" turned on. This setting is documented as: "If the Collider2D ... Read more
BinaryFormatter.Serialize throws a SerializationException when trying to...
Reproduction steps:1. Open the attached “addressable_content_state_unityproj“ project2. Open the “Content Update Loader” Custom Edit... Read more
Memory Profiler can not display the values correctly when the value is m...
Reproduction steps:1. Open the attached project “MemoryProfilerBug“2. Open the Memory Profiler (Window>Analysis>Memory Profile... Read more
[2022.2.] [Metal] Player crashes when using “PVRTC” Texture compression ...
How to reproduce:1. Build And Run the user’s attached “OldSplash.zip” project on an iOS device2. Observe the result Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code