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FileUtil.ReplaceFile corrupts a destination file if source path is empty
Steps to reproduce: 1. Open attached project.2. Execute menu item: POPUP/Create scene3. Execute menu item: POPUP/Replace scene with ... Read more
Metal Editor Support should not appear in Player Settings on Windows ver...
Reproduction Steps:1. Go "Edit" -> "Project Settings" -> "Player".2. In Inspector, scroll down to the Rendering section.3. Obs... Read more
[Anim] Dopesheet drag key over other key does not override value
bug: Current key value is lost when dragged onto another key, in the Dopesheet.expected result: Current key value should replace val... Read more
The Editor crashes while opening the project after the PlasticSCM confli...
How to reproduce:1. Open the attached “IN-35713“ project and observe Expected result: The Editor opens the project.Actual result: Th... Read more
[APV] Seams and leaks at boundaries between subdivision levels when usin...
See image below to see the issue. We can see a seam and some leak at boundary between two subdivision levels when using Rendering La... Read more
Errors are thrown when instantiating a prefab that is referenced with We...
Steps to reproduce: 1. Open attached project2. Open and play 'Scene1'3. Click 'Load' to instantiate a prefab4. Click 'Scene2' to loa... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce:1. Build attached project2. Notice exception in console Read more
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more
All about bugs
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