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Enabling and disabling GameObject as a trigger makes its collider cover ...
Reproduction steps:1. Open the attached “2d.zip“ project2. Open “SampleScene” scene3. Enter Play mode and use “A” key to move “trash... Read more
[macOS] VideoPlayer is not playing and “Color primaries is unknown or un...
How to reproduce:1. Open the user’s attached “VideoPlayerBug.zip” project2. Open the “VideoPlayer” scene (Assets > VideoPlayer)3.... Read more
Fix button in the HDPR Wizard Window is shown again after restarting the...
How to reproduce:1. Open the user-attached project “My Project (4)”2. Click Window → Rendering → HDPR Wizard → HDPR + DXR3. Click Fi... Read more
Joint.connectedAnchor is different in Player vs in Editor when not set e...
Reproduction steps:1. Open the attached Project “BugRepro”2. Enter Play Mode3. Observe how one of the Cubes moves towards the other4... Read more
"MissingReferenceException" thrown when disabling and enabling "Send Nav...
How to reproduce:1. Open the project “IN_31226”2. Open “SampleScene” Scene3. Select “Cube” GameObject4. In the Inspector right-click... Read more
Error "IndexOutOfRangeException: Index was outside the bounds of the arr...
How to reproduce:1. Open the project “IN_16812”2. Press Window → Analysis → Memory Profiler3. Click on any Snapshot4. Go to Objects ... Read more
Text settings in UI Builder throw errors if the window loses focus
Steps to reproduce: 1. Dock the UI Builder window (Window > UI Toolkit > UI Builder) in the same tab group as the Game window ... Read more
Motion blur doesn't work when rendering a custom shader procedurally
How to reproduce:1. Open the user-attached project “TestIndirectMotionVectors”2. Open the “RenderInderectMotion” scene3. Enter the P... Read more
Icon of empty GameObject disappears when selected
Reproduction steps:1. Open the attached Project “BugRepro”2. Click on “PossiblePositions” Game Object in the Hierarchy of “SampleSce... Read more
Error "Null reference exception" is thrown in the build when Managed Str...
How to reproduce:1. Open the project "IN_29919"2. Press File -> Build Settings3. Enable the "Development Build"4. Press "Build An... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open