Search Issue Tracker
After editing timeline and building asset bundle when moving it to anoth...
Reproduction steps:1. Open the attached project "zProject_512085_ab.zip";2. Open the test scene;3. Enter a play mode;4. Observe the ... Read more
UI.Text rendered text mesh changes when rich text label position changes
Reproduction steps:1. Open the attached project "TextUIBug.zip";2. Open the scene Scenes/SampleScene.unity.3. Click the play button ... Read more
Moving a RigidBody with Transform.Position causes its Kinematic Child Ob...
How to reproduce:1. Open user-submitted project (Rigid Test)2. Enter Play Mode3. Check the 'Button Start' checkbox in the 'Cube' Gam... Read more
Particles Start Speed is not evaluated in the sub-frame time intervals w...
How to reproduce:1. Open the attached "TestFor1063592.zip" project2. Play the Scene3. Observe the stuttering in the Particle System ... Read more
[LWRP] Gizmos are almost invisible
To reproduce: 1. Create a project with LWRP template2. Create a new scene3. Create a script and call Gizmos.DrawSphere in OnDrawGizm... Read more
[UI] Repeat delay on the Standalone Input Module doesn't work under a sp...
To reproduce: 1. Open the attached project (delayBug.zip)2. Enter Play mode3. Press and hold Down arrow and see that the delay is wo... Read more
[Android] Built project shows black screen when using ARGB32 RenderTextu...
Reproduction steps:1. Download user's project and open in Unity2. Build and Run Expected: a scene to be rendered - white cube in the... Read more
Console is filled with "Invalid AABB" errors when importing a certain FBX
Reproduction steps:1. Create a new project.2. Import the attached FBX.3. Check the Console. Actual behavior:- The console is filled ... Read more
[WebGL] GUI.Label doesn't show Chinese characters
To reproduce: 1. Open the attached project (SwitchFonts.zip)2. Open the Sample Scene3. Enter Play mode4. Observe that Chinese charac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved