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Plus and minus signs cover the list when Editor Font is “System Font”
How to reproduce:1. Open the attached “Covering.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. ... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce:1. Open the attached project “VR Chat World.zip“2. Open Scene “main“ (Assets/Scenes)3. Select the “Cube (1)“ GameOb... Read more
Displayed depth buffer doesn't work in CustomRender and DepthNormalsText...
Reproduction steps:1. Open the attached “Testbed 2021.zip“ project2. Open “DepthNormals” scene3. Enter Play mode4. Open Frame Debugg... Read more
GameObject in Hierarchy could not be deleted with "Delete" button on a k...
Steps: Create a new project Add GameObject to the Hierarchy Select it and press "Delete" button on a keyboard Expected: Selected Gam... Read more
Crash on AssetImportManager::Import when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Object keeps the state of the animation frame when exiting animation pre...
Reproduction steps:1. Open the attached “Test Project” project2. Select “OwlChaseBirdStatic” GO in the Hierarchy window3. Open the A... Read more
"No active licenses" warning despite having an active license
Reproduction steps:1. Open the Hub2. Observe "No active licenses To create and open projects, you need an active license" warning3. ... Read more
Crash on FindAssetsWithImporterTypeV2 when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
Prefab's Transform Rotation is altered when imported from Blender
Reproduction steps:1. Open the attached project “BlenderImportBug“2. Open “Assets/Scenes/SampleScene.unity“ Scene3. Open “Assets/Ble... Read more
Crash on SpeedTreeImporter::Create3DMeshes8 when importing a speedtree
Reproduction steps:1. Open the attached project “CrashRepro“2. Import “SPEEDTREE“ asset into the project Expected result: “SPEEDTREE... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names