Search Issue Tracker
Fixed in 2022.3.6f1
Fixed in 2021.3.X, 2021.3.29f1, 2022.3.X, 2023.1.X, 2023.2.X
Votes
0
Found in
2021.3.19f1
Issue ID
UUM-27531
Regression
Yes
Crash on FindAssetsWithImporterTypeV2 when opening the project
Reproduction steps:
1. Open the attached “CrashRepro” project
Expected result: The project opens
Actual result: Unity Editor crashes
Reproducible with: 2021.2.11f1, 2021.2.19f1, 2021.3.19f1
Not reproducible with: 2020.3.45f1, 2021.2.10f1, 2022.2.0a1, 2022.2.7f1, 2023.1.0b5, 2023.2.0a3
Reproducible on: Ubuntu 22.04, Windows 10 Pro 22H2
First lines of the stack trace:
0x00007ff6d2f1eb40 (Unity) FindAssetImportersV2
0x00007ff6d27991e4 (Unity) PluginManager::RefreshPlugins
0x00007ff6d1b228b5 (Unity) MonoManager::SetupLoadedEditorAssemblies
0x00007ff6d1b1846d (Unity) MonoManager::EndReloadAssembly
0x00007ff6d1b1fff8 (Unity) MonoManager::ReloadAssembly
Note: Crash for 2021.2.11f1 does not reproduce rarely
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
Add comment